It finally looks like DICE have got things working properly in Battlefield 4, with the latest patch for Xbox One now available and fixing a number of issues and improving game stability.
Patch notes as follows:
Fixed three common crashes that could occur during map transitionsHere’s hoping! Â Â Â Â Source: Eurogamer
Fixed a common crash that could occur when using the in-game Battlelog in the “end of round” screen
Fixed two crashes related to destroying vehicles
Fixed a crash that could occur when the player lost connection to a server
Fixed a crash that could occur when using the scoreboard
Fixed a crash that could occur when players were using the voice chat
Optimized performance when shooting destroyed Levolution objects on some levels
Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed
Fixed a memory leak that could lead to crashes at certain points
Further reduced the probability of getting a corrupt save file in the single player campaign
Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
Fixed an issue with going online after resuming your Xbox One from suspended mode
Fixed some issues with the handling of Xbox One parties
Made the icons used to signal voice chat status more reliable