We Were Here Forever is the biggest game of the series so far, and it’s pretty good without reaching the upper echelons of its genre. Sure, the story isn’t going to put you on tenterhooks, but the ingenuity of the puzzling more than makes up for its shortcomings in that department.
On the whole though, with different levels every time you play, and procedural generation in place, your runs in Warpips should never feel the same; and that means the longevity is there.Â
Chasing Static certainly looks the part with its survival horror throwbacks mixed with more modern fixtures, but as well as the game is designed, it cannot shy away from the fact there could have been just a little bit more.
While we found Sissa’s Path soothing in its own laid-back manner, we also found that the path it offered didn’t really go anywhere. Sissa could have done with showing more claws.