One of the latest to go down the Game Preview and Game Pass route is that of Lightyear Frontier, a game that takes farming sim elements but puts it into space.
The final week of the Horizon Race Off dawns in Forza Horizon 5, yet as we prepare to bid farewell, there is a last hoorah in the shape of the Festival Playlist Weekly Challenges for Series 32 Spring.
You may not have heard of Loretta, but dismiss the psychological thriller at your peril. In Episode 197 of TheXboxHub Official Podcast you'll get to hear about the game - and why it is very nearly perfect.
Pull on your wooly pulleys as it is Winter in Mexico, and in the world of Forza Horizon 5 we all know what that means, right? Yep, more weekly Festival Playlist Weekly Challenge shenanigans to keep us entertained and racing hard through Series 32 Winter!
There are already a good few fishing games available on console and PC, however the vast majority of the very best come from those at Dovetail Games. After previously having gathered huge interest from the angling fraternity with the release of Dovetail Games' Euro Fishing, and then rocking up with the nearly as good Fishing Sim World, hopes are extremely high for their next title - The Catch: Carp & Coarse on Xbox One, PS4 and PC. We have recently been given the opportunity to check out the game in a hands-off presentation, and so we took that time to quiz the brand manager at Dovetail - Darren Nokes - in order to find out more.
It’s been a surprisingly hectic week in gaming, but the reveals and announcements are relatively overshadowed by the news regarding the shutdown of Mixer. TheXboxHub team are ready to dive into the finer details of what’s going on and what the future holds for streamers. So, sit back and have a listen of TheXboxHub Official Podcast Episode 36, which also covers some exciting new information about Cyberpunk 2077, Crash 4, and much more.
Ion Storm was a developer with a very strange list of games in their repertoire. To think that one studio could put out both Daikatana and Deus Ex in the same year, mere months apart is strange, to say the least. Daikatana was plain terrible. Deus Ex meanwhile was a revolutionary game that’s not only culturally significant but downright excellent. And best of all? It’s still a blast to play to this day.
The video game industry is growing exponentially, which is why I wanted to take a moment to analyze a rather trivial topic within this broader spectrum. Explosions. They’re cool, they’re grandiose, they’re spontaneous, yet often scripted, and give insight on the graphical capabilities of a particular console generation. From the genre-defining Grand Theft Auto III to the upcoming Destroy All Humans! Remake, explosions have evolved to something greater than poor SFX and pixelated images. Explosions now, well, look like explosions.
When we were given the opportunity to take in more of DIRT 5, via a developer presentation by the team at Codemasters Cheshire - those behind the rather brilliant but hugely underrated ONRUSH - we just couldn’t say no. And come the end of the session, we left safe in the knowledge that what Codies are promising with the next chapter in the franchise has promise to be the best DIRT experience yet.
over the past few years, Rare has been seeing something of a renaissance - or Rarenaissance - and the future of the studio is looking the brightest it has been this century. But what exactly can be done with their old IP? Will we ever get a Banjo game again?
Conker: Live & Reloaded is a parent’s worst nightmare. A potty-mouthed, borderline-alcoholic squirrel tries to find his way back home after a disastrous night out at the local tavern with friends before they depart for “some war” - as Conker so innocently puts it. Back when this game was released exclusively for the original Xbox in June of 2005, I remember the big label at the bottom that read, “WARNING: This game is not made for anyone under age 17”. It’s as if the M for mature label and the war-ridden squirrel with a cigar hanging out of his mouth on top of a tank weren’t enough of an indicator already.
Will we ever experience Valorant on consoles? As someone who has dumped well over 50 hours into the beta and the 1.0 release, it’s tough to predict how successfully the game will translate.
We've seen Xbox make the first moves with Xbox Series X before Sony followed up with PS5 goodies, but slap-bang in the middle of silly season EA have stepped up to the plate with their EA Play Live 2020 showing. But did they manage to excite gamers with reveals and announcements of their upcoming games? TheXboxHub team get back together for TheXboxHub Official Podcast Episode 35 to chat about how things played out.
Obviously, at E3, something around a million games get announced, so I am going to have to apply some filtering to this piece, if only to save you reading forever more. So, I present to you my five favourite things that came out of E3 2015 - and some that flopped as well. Buckle up, it may be a bumpy ride!
Overall, the Maya and Gran Colombia Pack is a strong showing. Both civs are fun to play and bring something unique to the table. And despite my misgivings, the Apocalypse Mode shakes up Civilization VI’s gameplay.
Toy Story 3 was a game that both big and little kids could enjoy. The story mode didn’t take longer than six hours to complete, but the real meat of the game - and most fun - was in Toy Box mode. It is a game that will stick with me throughout the rest of my gaming career.
As regular visitors to our lovely website will already be aware, we like to run a series of articles here at TheXboxHub harking back to great games of yesteryear. I myself have penned articles in praise of Forza Horizon 2, for instance, and even managed to cobble together something for the 40th birthday of PAC-MAN, a gaming hero who is nearly as old as I am. Now however I'm setting my sights a little higher: can I look back to the madness of the E3 conference of 2010? What games were released, what games went on to achieve greatness; which stumbled a little?
Though The Dark Knight gets the most attention, coming three years sooner it was Batman Begins that changed the superhero film as we know it. Christopher Nolan’s original interpretation of the character was one that was rooted in reality and was, crucially, believable. It was the first time it felt that characters like this could exist in the real world. It’s only fitting, then, that such a film’s tie-in video game would also be one that goes against the grain.
When Universal Pictures decided to rejuvenate the Jurassic Park franchise with Jurassic World in 2015, Chris Pratt (a.k.a. Star-Lord) was thrust into the main role for what turned out to be a box office hit. As is usually the case where blockbuster films are concerned, LEGO wanted a piece of the action. This led to the development of LEGO Jurassic World by TT Fusion as a tie-in videogame in the hopes of bringing their family friendly fun to homes around the globe. So let’s take a look back to 2015 and see whether the nostalgic journey delivered a totally roar-some experience, or not.