Exclusive interview with Rhianna Pratchett about her work on Tomb Raider, Mirror’s Edge, Overlord and more!
Recently I was given the opportunity to sit down and chat with Rhianna Pratchett about her career so far, what being a game narrative writer actually means, and try to get some info on any new projects she may be involved with. Spoiler alert: I failed:
November 16, 2016
Exclusive Interview with Keith Stuart regarding ‘A Boy Made of Blocks’
...and now for something completely different.
I recently had the pleasure of sitting down with Keith Stuart, games editor for The Guardian, to discuss his recent book, ‘A Boy Made of Blocks’. It’s a tale based on an experience close to Keith’s heart; a father and his autistic son attempting to bond over playing Minecraft together. He had just finished a book signing at the Yorkshire Games Festival after which I was able to grab him for a chat
July 8, 2016
Exclusive Q&A with Ty Taylor regarding Tumblestone and its arrival as an Xbox One Games With Gold title
Tumblestone has recently been announced as a free Xbox One Games With Gold title for July 2016. With that in mind, we thought it would be a great time to speak to Ty Taylor, the main man at The Quantum Astrophysicists Guild, the developers behind the game. So we did, and we chatted about how Tumblestone came about, why it is being gifted as a Games With Gold title and what the future holds!
April 21, 2016
Exclusive Q&A with the writer and artist on the new Titan Comics Dark Souls series
The world is currently going Dark Souls mad.
Not only has the latest iteration of the gaming series arrived on Xbox One, PS4 and PC to rather critical acclaim, but if you prefer the slower paced nature of a comic book series, then Titan Comics have got you sorted with their new Dark Souls series.
We thought it would be therefore be a good time to grab both the writer and the artist behind the series with an exclusive Q&A interview. George Mann and Alan Quah were more than happy to take some time out to answer our questions.
April 8, 2016
Exclusive Q&A interview with Last Limb, developers behind Organic Panic on Xbox One
Organic Panic has arrived on Xbox One and looks set to mix up the platforming/puzzle genre with a madcap combination of the good fruit and veg in their fight against the evil meat and cheese. It all sounds a little strange to say the least so we thought it best to give the developers a shout and fire them a few questions. Damon Branch seemed to have his fingers in many pies and was the obvious choice!
March 3, 2016
Exclusive Q&A with Daniel Leaver, developer of Ironcast on Xbox One, PS4 and PC
Ironcast will soon be arriving on Xbox One and we've been lucky enough to have being given the opportunity to quiz the game's main designer, Daniel Leaver. As the founder of developer Dreadbit and the main man behind the idea, design and development of Ironcast, he seems like the best person to throw some questions at. So without further ado...
December 28, 2015
Exclusive Q&A interview with Team Frizz regarding Frizzy on Xbox One!
In some parts of the world, Frizzy has recently dropped onto the Xbox One Games Store. It looks a delightful little title and so we just had to find out more. The best way of doing that? Grab the main guy behind the game...so we did!
July 29, 2015
Exclusive Q&A interview regarding Squid Hero for Kinect on Xbox One!
Anyone who knows us will know how much we love Kinect. The much maligned technology deserves better in our opinion and so any game that makes the very most of the tech is something that makes us sit up and get excited. With that in mind and with Squid Hero for Kinect releasing soon, we took some time to quiz Aki Kanerva about the Virtual Air Guitar Company's latest Xbox One title.
July 14, 2015
Exclusive Q&A interview with Night Light Interactive regarding Whispering Willows on Xbox One
Whispering Willows has recently been confirmed for an Xbox One release. With the game due to drop very soon, we took some time to have a chat with two of the guys behind the game - David Logan, founder of the developer Night Light Interactive and Ralph Egas, CEO of publisher, Abstraction Games.
June 2, 2015
Exclusive Q&A with 10tons, the team behind Sparkle Unleashed
The team at 10tons have been releasing Sparkle titles on PC and mobile for some time now, but with their arrival on Xbox One and Playstation with Sparkle Unleashed, we felt it was a great time to catch up with one of the team for a few questions. Jaakko Maaniemi seemed like the ideal choice!
Having been Xbox gamers since 2002 when the original big black box hit the UK, taking in all the 360 years and now being overly excited for the One, we could never find a place that would only cover the interesting, exciting stuff from the world of Xbox. Hence, TheXboxHub was born.
Covering only the best in the latest news and reviews for both Xbox 360 and Xbox One, we aim to be a one stop hub for all your Xbox needs, without all the useless guff that you really don’t want to know about.
This Site is part of the official Xbox Community Network, meaning the games we get to review come from the very highest source...Xbox themselves!