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Latest developer diary for F1 2018 focuses on the depth of the Career mode

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We already know that Codemasters are promising the most immersive, in-depth F1 experience yet with F1 2018, but in order to nail that promise home, they are kindly giving us a number of developer diaries to take in. The latest is now here – and this one focuses on the research and development enhancements that will ensure the Career mode is the deepest yet.

Watch below as you get the chance to take in the latest F1 2018 developer diary, finding out exactly how and why changes are being made to the Career mode. With the rule changes that hit F1 on a near yearly basis being brought over to the game, it may just be a case of needing to catch a break at the right time in order for you to stay at the head of the grid, and in a competitive car. Remember that move Lewis Hamilton made that took him to Mercedes, or the transfer of Schumacher to Ferrari, before both had input which turned the respective teams into title winners? You’ll be going through the same decisions!

“We already had an extensive R&D system in last year’s game but wanted to expand this for F1 2018 based both on feedback from our community and where we want to take the Career experience too,” commented Lee Mather, Game Director, F1 2018. “We have made significant changes to the in-game pricing structure, added ERS upgrades, given each of the Formula 1 Teams their own unique R&D tree, and added a fog of war around the development.

“Probably the most significant addition is the introduction of rule changes, meaning that each season you don’t know where the other teams are going to be performance wise. It makes every year unique and drives you to want to do season after season.” Lee continued. “The player will be notified by their engineer that a rule change could be taking place at the end of the year and they can choose to use R&D points to preserve upgraded items to protect areas that have already been developed. Doing so could see the player starting the following season in a stronger position. However, the other teams will also have to contend with the rules changes, meaning you take to the grid in Melbourne not knowing which teams are the fastest.”

If you didn’t already know, F1 2018 will be sure to feature all the real world teams, drivers and circuits from the current 2018 season. Add to that no less than 20 iconic cars from the history of the sport, and we should have a fairly decent F1 experience coming our way when the game releases on Xbox One, PS4 and PC on 24th August 2018.

Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.
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