For many it’s one of the best current generation games that you can play, and so the sequel to the award winning, rather legendary Middle-earth: Shadow of Mordor is something to get excited about. And that’s what we’ve got today as Warner Bros have announced Middle-earth: Shadow of War.
Due for release on only the very best formats – Xbox One, Project Scorpio and Win 10 with Xbox Play Anywhere and then PS4 and PS4 PRO, Shadow of War will expand on everything found in its prequel, with an enhanced Nemesis System and personal game worlds for each player.
In development by Monolith Productions, and set in between the events found in The Hobbit and The Lord of the Rings, Middle-earth: Shadow of War will continue the narrative found in Shadow of Mordor, whilst featuring an original story with the return of Talion and Celebrimbor, who must go behind enemy lines to forge an army and turn all of Mordor against the Dark Lord, Sauron. With that in mind, players will get to wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth.
The open-world action-adventure game will be brought to life with an expansion of the award-winning Nemesis System. The robust personalization from the first game will now be applied to the entire world where the environments and characters are all shaped by player actions and decisions, creating a personal world unique to every gameplay experience. Procedurally-generated enemies will remember every encounter and are differentiated by their personality, strengths and weaknesses. Shadow of War will expand this innovation with the introduction of Followers who bring about entirely new stories of loyalty, betrayal and revenge. The Nemesis System is also expanded to create a unique personal world through Nemesis Fortresses, which allows players to utilize different strategies to conquer dynamic strongholds and create personalized worlds with their unique Orc army.
Middle-earth Shadow of War will ensure players are engrossed in a richer, more personal and expansive world full of epic heroes and villains, iconic locations, original enemy types, even more personalities and a new cast of characters with untold stories.
“Monolith Productions continues to innovate by introducing deeper, more personalised gameplay experiences, coupled with authentic storytelling,” said David Haddad, President, Warner Bros. Interactive Entertainment. “Middle-earth: Shadow of War™ truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle-earth.”
“Following the amazing reception to Middle-earth: Shadow of Mordor™, we massively expanded every dimension of the game, including the world, the story, the RPG systems, the core gameplay and of course the personal player stories of the Nemesis System,” said Michael de Plater, Vice President, Creative, Monolith Productions. “As lifelong fans of Middle-earth, we are so grateful to have the privilege to bring to life the most incredible fantasy world ever created in a new way, for a new generation. With Middle-earth: Shadow of War™, we can’t wait to see the amazing stories players are going to create and share.”
If you thought a that was good, then the chance to play Shadow of War on both Xbox One and Win10 is very much appreciated. As an Xbox Play Anywhere title, players can purchase a digital version of Middle-earth: Shadow of War once, before playing it on both Xbox One and Windows 10 PC.
For now, you can find the announcement trailer below and we’ll be sure to keep you fully updated with all Shadow of War news when we can.
Awesome news, the first game was fantastic.