The race between siblings DeMarco and Lesedi for their fathers’ treasure finally comes to a head in this, the final issue of Titan Comics’ Sea of Thieves tie-in comic series! They’ve fought skeletons, the weather, and other pirates but more commonly, with each other. Now, in the final issue, can the crews put their differences aside to find the treasure they are both looking for? But even then, do they have the decency to share it equally amongst themselves?
The comic opens immediately after the actions of Rin and her gun as the crews deal with the consequences. Rin realises the error in her judgement and decides to make a quick exit, but not without taking the map and Phillip with her. With the crews now disintegrating before their eyes, DeMarco and Lesedi form a very crumbly truce whilst they hunt for Rin and – more importantly – the map.
Rin and Phillip are left alone trying to decipher the riddle on the map and with their eyes looking downwards at the map, almost walk into another skeleton innocuously sitting on a throne. Or so it seems, as whilst reading the map, the skeleton grabs Phillip. Luckily this was the clue they were searching for, as the touch of the skeleton reveals the next clue on the map.
Not long after, the now united crew reach the same throne, where the skeleton still resides. Seamark though, is keen to avoid another run in with a drudge of skeletons, and proceeds to smash the skull of the one sitting down within his hands just to make sure.
Rin and Phillip arrive at the next location on the map, and once again have difficulty deciphering the riddle, which is mainly due to Phillip’s onset of Stockholm syndrome that he appears to be suffering from. By the time they figure it out – and have had time for an argument or three – the united crew have finally caught up with them. Just in time for everyone to finally see what the twins’ father buried so long ago…
The reveal will leave readers satisfied, but not before another run-in with skeletons. Nothing is left untied plot-wise thankfully, but the final panel does leave things open for more should that be granted.
Once again, the art is good, but also once again it’s thanks to the skeletons as they are by far the best-looking things on the pages. It’s a shame then that there aren’t that many of them featured, unlike the game itself where it’s argued there are too many. Most human characters are drawn well, but it’s the lush jungle environments they find themselves in that fill the pages with detail and colour. Without these, Issue #4 would be more disappointing.
With a call back to a throwaway line from the first issue, a heartfelt moment between siblings and no small amount of reincarnation reminiscent of the game itself, the final issue of the Sea of Thieves tie-in comic wraps itself neatly in a bow. The proceeding issues were never quite as good as the opening one, but overall this was an enjoyable story. And if anymore comics are on the horizon for Sea of Thieves, then this has been good enough to keep me invested for whatever comes next.