HomeReviewsSuper Lucky’s Tale: Guardian Trials DLC Review

Super Lucky’s Tale: Guardian Trials DLC Review

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Whilst Xbox may have been criticised in recent years for a lack of exclusives, I for one have found plenty of enjoyment with those that have made their way to stores, with one in particular being that of Super Lucky’s Tale.

Since hitting shelves of both the physical and digital variety back in November 2017, Super Lucky’s Tale has proven a hit amongst those who have experienced its vibrant adventures. Having already sent us extra content in the way of Gilly Island however, it’s now time to step back into the wonderful world of Super Lucky’s Tale once more as the Guardian Trials DLC has arrived… and it is calling for Lucky’s return.

Much like Lucky’s last adventure on Gilly Island, the latest DLC, Guardian Trials brings another all-new explorable world to Super Lucky’s Tale. This time around however, it’s not three new levels to get stuck into, but rather a series of trials – hence the name, the Guardian Trials – with 16 unique challenges for Lucky to master.

But what for? Well, to prove himself as a fullyfledged guardian for the Book of Ages of course, something his big sister Lyra thinks he’s ready for and has pulled her friends from the Book of Ages itself to put Lucky to the ultimate test.

So, the Guardian Trials takes players off to the new and exciting location of Foxington and with it comes a classic 80’s vibe that’s spread across proceedings; a vibe that stands out well in a game that is already well known for being a colourful and vibrant adventure. The new setting is an interesting one for a few reasons too. It’s the first time we’ve seen something completely different for the game, with the last DLC proving more of the same in visual appearance, but it’s also the first time I found an issue with a basic mechanic. That mechanic being Lucky’s burrow ability.

During the main game, it was never confusing as to where players were supposed to use Lucky’s burrowing ability, with mud piles giving away the obvious clue, but in the Guardian Trials content, it can be rather difficult with certain terrain types showing no signs that burrowing is even possible. One particular area saw me expected to burrow my way through an area of blue cubes, but having not been told of it up to this point and already passing countless blue cubes, it was hard to know what I was supposed to be doing at all or whether I had missed anything of interest in previous challenges. This is of course only a minor issue, but for the younger audience it’s quite easily something that could be missed altogether.

Whilst I’m going through notable issues, another that is present within the DLC, and one that is more prominent, is the fact that audio can randomly stop altogether. This doesn’t happen a lot but there have been a few occasions in which I’d taken a brief break from the game to then come back and find no sound present whatsoever. A quick reboot was enough to see the soundtrack return to soothe my ears, but it was certainly an irritation.

In terms of gameplay however, the Guardian Trials content brings yet more of the fantastic ideas many have already come to enjoy from Super Lucky’s Tale – albeit in a more challenging way than we’ve experienced before. There are three different boss battles to beat, as well as multiple different challenges that include puzzles with pits of peril, spikes and all manners of horrible hazards. 

Unlike that found in Gilly Island, the boss battles within Guardian Trials fail to introduce any new and exciting characters into the game, with two of them proving to be harder versions of the bosses already seen within the base edition, and another that sends a collection of enemies and environmental hazards in Lucky’s direction. Having enjoyed the battle against Lady Meowmalade last time out, it would have been nice to see something fresh once more. If you’re a fan of the gameplay though, then it won’t be something you’ll be too disappointed by.

There is one major addition – or at least it feels like a major addition – within the Guardian Trials content however that freshes things up completely – the introduction of the new costumes that can be purchased with all of those lovely coins we’ve spent so long collecting. Till now collecting coins has hardly been something that holds too much value, but with costume stores now spread across the game there is at least a reason to start saving – and you’ll need to as some of them can prove quite pricey.

Overall though, Guardian Trials is another great piece of content for Super Lucky’s Tale. It’s cheap, it’s cheerful and it’s a blast to play and whilst it may be yet another short adventure, the fresh appearance of the new world and the new challenge included is certainly one I’m all for. There’s certainly plenty of reason to dive back in once more if you’re a fan of Playful’s lovable platform adventure.

Carlos Santuana (Sly Boogie1993)
Carlos Santuana (Sly Boogie1993)
After 20 years of playing every game I can get my hands on, I can now be found selling my soul for anything Resident Evil, Gears of War, or Gamerscore related... all of which will be mastered after a good cuppa!
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