You’ll have only 10 seconds to comply as 10 Second Ninja X bursts on to a console near you this summer – and we’ve got the screens and trailer to prove it!
Arriving on Xbox One, PS4, PS Vita and PC, 10 Second Ninja X goes against the norm as Curve Digital and Four Circle Interactive bring you a puzzle platformer in the purest possible form. Following up on Four Circle’s PC hit from 2014, Ninja X will bring you a brand new story with a whole host of characters, secret areas and enough collectibles to ensure the challenge is extended some more. For the sadists out there, the all-new ‘Marathon’ mode will offers each of the area’s levels in a full on back-to-back fashion.
Players will assume control of a highly nimble and deadly ninja, tasked with destroying an army of hostile robots using cunning, speed and lots and lots of nunchucks. Each of its 60 levels must be completed within 10 seconds, making this a game you could theoretically finish in five minutes. Is that going to happen? No chance, as you’ll need to combine brain power, throwing stars and lightning fast reactions in order to be rewarded with that all-important perfect score.
Features of 10 Second Ninja X are as follows:
- 60 new, tough as nails levels
- Original story
- Explorable hub
- Unlockable hint ghosts through an optional minigame
- All 40 levels from the original 10 Second Ninja included
- Individual level leaderboards
- Marathon mode (each area’s levels back to back)
- Secret areas with collectibles
- Cross save (on relevant platforms)
“Console players missed out on one of the freshest, most original puzzle platformers of recent years,” says Jason Perkins, managing director, Curve Digital, “so we’re thrilled to be able to help Four Circle Interactive rectify that with the sequel. 10 Second Ninja X is one of those rare gems that is instantly playable yet impossibly difficult. We can’t stop playing it here.”
“We definitely felt we had some unfinished business from the original release,” adds Dan Pearce, Four Circle Interactive, “so we’re thrilled to be partnering with Curve for a PC and console release. They really get what we’re doing with the game – and, unlike some other people we spoke to, didn’t suggest we called the sequel ’11 Second Ninja’. We’re can’t wait to find out whether PC or console players are the best at destroying insane robots in super-fast fashion.”
We will of course keep you fully up-to-date with all things 10 Seconds as and when they need talking about.