
While a lot of people enjoy the long, drawn out nature of most turn-based strategy games, it can sometimes be a bit of a slog, right? Well, Aleksandr Golovkin has developed an alternative that’s fast-paced and could be all over in a single evening. So, let’s see what 50 Years is bringing to the Xbox Series X|S and Xbox One right now.
Billed as a game in which you can win or lose in a single evening, 50 Years is your typical turn-based strategy apart from the fact it’s a fast-paced experience. There are still tricky decisions to make and an element of risk is always present, ensuring it retains the feeling of a strategy offering. Having quick matches doesn’t mean that you will get tired of playing, instead you’ll want to play again to either survive longer or win even more convincingly.
At the start of a battle, there are different Nations to choose from, each possessing different abilities. Given that there are multiple development paths as well as beliefs, buildings and creatures to experiment with, it’s clear there will be replayability here. The random element of proceedings should lead to the choices you make not being obvious ones every time either. Be careful though, because mistakes in the earliest part of a conflict in 50 Years can have unfortunate consequences and can even lead to defeat.
If swift strategic encounters are more your thing these days, check out 50 Years for £4.19 on the Xbox Store – as a launch bonus, it is discounted to £3.77 for two weeks. As always, we’d love to hear your thoughts on this game, so please leave any and all comments below.
Game Description:
50 Years is a fast-paced alternative to the bigger, longer turn-based strategy games. You can win or lose a game in a single evening. Either way you’ll want to play it again. Fast paced turn-based strategy 50 Years is a fast-paced alternative to the bigger, longer turn-based strategy games. You can win or lose a game in a single evening. Either way you’ll want to play again. Still a strategy We love strategy games and we want to keep all those emotions that we had while playing them. That’s why “50 years” is still a strategy. You will take difficult decisions and take risks. Replayability Quick matches doesn’t mean that you will soon get tired of playing. if you loose you would play again just to survive longer. If you win you would play again to beat the game even better. Furthermore the element of randomness makes your decisions non-obivous. Early game matters We are sure that early game is one of the most fun parts of strategy game. Of course, the mistakes in early game can have unfortunate consequences and can even lead to defeat, but that is what makes this games interesting.