Ever wanted to explore randomly generated worlds, obtain various weapons and ultimately get to the deepest area of the moon to stop the plans of a dastardly witch?
Heading down into procedurally generated underworlds before battling it out against multiple foes is nothing new in the gaming industry, but Team17 and Aggro Crab Games are hoping that their version of the randomly generated dungeon crawler is just a little bit different. On the face of it, that is exactly what Going Under is going to be - a little bit wacky!
Randomly generated dungeons, powerful magic and skills trees are nothing new in the gaming world, but that's not to stop the team at YFC Games from attempting to deliver a new experience to Xbox One gamers. And that is where Ages of Mages: The last keeper comes in.
It tells a super simple story about a young boy, his trusty jetpack and millions of randomly generated bosses. Yep, Boss 101 is here and it's available right now on Xbox One.Â
We had a lot of time for Rogue Wizards. It’s unashamedly retro, it’s not the prettiest of RPGs out there, and it has near-gamebreaking faults in its controls and loot. But it’s decided that the best parts of an RPG are in its upgrade systems and randomly generated dungeons, and who are we to argue? Some of gaming’s greatest joys come from diving into a dungeon and emerging twice as powerful as before. For a one-person project, Rogue Wizards is deeper and more addictive than it has any right to be, and that should get at least one thumb up.
Up for a new quest? One in which you'll be found exploring randomly generated dungeons, collecting valuable treasures, mastering magic, fighting minions and solving puzzles? on the face of it the launch of Rogue Wizards on Xbox and PlayStation is nothing new - but this one will let you build your very own Wizard Tower for good measure.Â
Mixing randomly generated levels with a final challenge mode that can be played forever, Gutwhale blasts its way on to Xbox, PlayStation and Nintendo Switch. Are you ready to take on a new challenging roguelike?
Colt Canyon on Xbox One is a great little randomly generated roguelike. Taking inspiration from the likes of Enter The Gungeon and Hotline Miami, the gameplay is smooth, fun and brutal. As well as this, the addition of a co-op mode adds a great deal to the overall experience.
Ultimately, there is a deep sense of regret from playing Waking on Xbox One because I feel there is something brilliant and life-affirming underneath all that is presented. The meditative sections and use of your personal details are unique and something I enjoyed, and there are certainly some great ideas within. However, Waking will divide gamers, with some loving this intriguing premise and others being put off by the overly long, randomly generated areas.
Honestly, it took me a little while to really get my head around Isle of Spirits on Xbox One. The permadeath was initially annoying and the look and design was just too simple for my tastes. But after a while, I began to enjoy the casual island life, beginning to understand the ways of survival on these randomly generated islands. In the end I grew to love the crafting systems, and found intrigue in the way the dangers rocked up with no warning.