“Almost There was designed specifically for fans of the hardcore platformer genre” – so say the publishing team at The Quantum Astrophysicists Guild. Well, taking one look at the platforming terrors that the game has to offer and we’ll be the first to agree…
Releasing today on Xbox One, PS4 and PC, with a Switch release in the coming days, Almost There: The Platformer simply gives you 150 odd levels, a number of time trials to beat and a couple of buttons to worry about, before dropping you into an extremely simplistic but extremely addictive title. With saws, lasers, crumbling floors and any other dangerous hazard you can think of gunning to take you out, it relies upon your platforming skills to take you to the end of each level in one piece. No matter how heightened your gamer senses may be, you will die. Again. And again. And again.
There’s not much more to say than that – just a good set of controls, simplistic visuals and a ton of addictive, score-beating fun to be had! And with critically acclaimed titles such as The Bridge and Tumblestone behind the publishing team at The Quantum Astrophysicists Guild, you can assume Almost There will release with the same level of TLC instilled into those games. Oh, and this is also the first console game to be developed out of Bangladesh – there’s one to impress your friends with!
Almost There, as aforementioned, is now available on Xbox One, PS4 and PC, and you should also expect to see it hitting the Switch in a few days time. You can pick it up right now from the Xbox Store for £8.39. If you need convincing on this one then it may well be worth checking out our full review.
Sprint between saw blades while dodging homing missiles. Duck under lasers while the floor crumbles beneath you. Almost There was designed specifically for fans of the hardcore platforming genre – you’ve been warned.