It’s getting cold in Japan as Winter draws in, and yes, that means we’re now hitting the third week of the Festival Playlist challenges in Forza Horizon 6. As always, there are tons of new events to enjoy, a smattering of championships to take down, and those all-important rewards to take home. Let us help you out with our Forza Horizon 6 Festival Playlist Challenges Guide for Season 1 Winter.
We’re into Autumn with the second week of the Festival Playlist challenges in Forza Horizon 6 and once more we have a week full of events to partake in, reward cars to nab, seasonal championships to take down, and more. Our guide is here to help you out.
Here’s everything included in the Forza Horizon 6 Series 1 Summer Festival Playlist, along with our recommended cars, tune setups in the form of share codes, and challenge tips. You may well need them.
The real beauty of Forza Horizon 6 is in how the Japanese world feels alive, and how rewarding it is to just go bimbling about. FH6 was always going to be an easy sell, and a reskinned FH5 would probably have sufficed, but Playground Games have smashed it out of the park. The world is great, the cars are amazing, and the racing action, whether on the streets, on the track, or in the wilds, is second to none.
Imagine for a moment, if you will, that all the previous RPG games and films have been wrong. Dwarves are not just a short tempered, mead quaffing, subterranean race with a penchant for big axes. No, instead the protagonists of We Are The Dwarves are interstellar explorers in a stone universe, boldly going where no short, bearded individuals have gone before. Got that picture in your mind?
In a Twitch livestream last night, Bungie stalwart Deej unveiled the path that Bungie have envisioned to get us, the Guardians, to Destiny 2. Entitled "Age of Triumph", it's a 13 page book of landmark moments and feats to help us celebrate everything the game has brought us.
I have to admit, when I first headed in to Ghost Blade HD, I had no idea what I was letting myself in for. Information seemed to be scarce, and even the official website for the game didn't tell me a massive amount. The words "bullet hell" and "shoot-em-up" seemed to be mentioned a lot. "What could possibly go wrong, I thought? I'm an old skool gamer, I played Axelay on the SNES, surely this is just a pretender?" (Google it, kids!). Thus thinking, I fired up the Xbox and sallied forth.
First released on mobile platforms back in June, 2015, Fallout Shelter charges the player with becoming Overseer of a new vault, which has to be built up from the ground, well, down! Making the move to Windows 10 in July 2016, it’s now hitting Xbox One as a free to play title, but is it a worthy port, and worthy of your time?
Destiny is great, but with my three guardians at 400, 399 and 399 light respectively (Titan being the highest because, well, Titan Master Race) my thoughts are turning to Destiny 2, and what Bungie can do to make the transition as easy as possible for me. I've come up with a few things I'd like to see, and that I think would make the game better.
LEGO Batman: Legacy of the Dark Knight builds on strong LEGO foundations by incorporating the Arkham games and LEGO City Undercover. It’s become more sprawling and more engaging through combat, stealth and driving. But its accessibility has not been lost: anyone can dance with the devil in the pale moonlight, not just adults.
I felt like Sands and Relics was a toe in the water, a test of whether this kind of puzzle would be accepted by the baying puzzle hordes. I think it will, but it will need a Sands and Relics 2 to really push the format to its limits.
Midnight Swamp isn’t going to blow anybody’s socks off - the art and story are a little too basic for that - but I reckon it will satisfy most point-and-click fans. It gets the job done with fine interactions, tight logic, and an unexpected focus on puzzles.
If you wish cat sims on the Xbox would stop blocking you from exploring and, you know, acting like a cat, then Pawbay might be your saucer of milk. But it comes with its own problems, not least some control limitations and a tiny game world.
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