I am an actor and a writer. I act quite a bit on stage, a little bit on tv and never on tuesdays. I have had some of my writing published and have written for TV and stage. I have been playing games since they begun and don't seem to be getting any better.
Static Dread: The Lighthouse got its hooks into me big time. I loved how it took the often-overused Lovecraftian template and did something genuinely different with it.
There’s a whole demographic of gamers out there who absolutely love the old-school gameplay loops, retro visual style, and, of course... tank controls. The developer delivers all of this with confidence in Greek Tragedy; it knows its audience, and they will probably love it. For me, it frustrates more than it impresses. But there is loads to like here, with its clever puzzles, atmospheric lighting, and engaging story.
Syberia - Remastered is not a perfect game, and there are many moments when it really does feel like it’s 2002 again, but you’ll mostly be glad to experience this iconic story from the very beginning.
There is a vogue for this genre of game, where you are tasked with spotting anomalies in a short, repeating loop. Some are very scary, but P1: Anchor Light feels quite unique with its strange set-up, the terrifying hand from the sky, and the fragmented narrative that needs to be unlocked piece by piece.
I didn't think I needed another Amanda the Adventurer game in my life, but I am so glad Amanda the Adventurer 2 came along, as it successfully takes the core experience from the first game and progresses it further in meaningful ways.
Does Little Nightmares III push the series onto another level? Well, in terms of the addition of co-op play and the ability to use combat, it certainly does. However, the journey through these new worlds, while visually distinct, does cover some similar thematic beats, and at times, it can feel like a well-trodden path.
King of Meat does a lot of things right, with its fun gameplay and co-op action that provides short, sharp hits of chaotic fun. It's a game that makes you want to keep coming back.
Buildest feels like a hard one to mark because, on one hand, it has a family-friendly, co-op, party-game feel to it, but at the same time, you must keep to the strict rules of building without any opportunity to go outside the box.
Blood of Mehran has all the right bones for what a game of this type should be, and it plays fine, but it's one that unfortunately never truly impresses.
In Train Sim World 6 I liked the new random events, even though after a while I saw the same things appearing, and the new tracks and trains are always appreciated. But I am looking forward to seeing what the next entry will, hopefully truly pushing the franchise forward in a more significant way.
Republic of Pirates just about provides an enjoyable time. The core gameplay loop of building and plundering is surprisingly relaxing, and the story is interesting enough to provide solid motivation.
If you go into Next of Kin: Fidelity in the knowledge that it won’t deliver tons of gameplay, but instead will hit you with a great, emotionally resonant story about loss, then you will have a good time with what you find.
Of course, EA FC 26 is frustrating at times, but there is nothing else that can beat it, and no competition that can deliver such a well crafted experience of football.
If you’re curious about retro-inspired horror and don’t mind rough edges, Acre Crisis might scratch a weird itch. But if you value polish, consistent mechanics, and coherent design then you’ll likely find more frustration than fright.
Young players who are resistant to a bit of repetition, who thrive on simple platformers with forgiving mechanics AND carry a love for creepy shelf-goblins will find a welcoming game that is perfectly suited to a level a day over advent. For everyone else, we can sneer at The Elf on the Shelf: Christmas Heroes and mutter into our eggnog.
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