
What happens when you take a fully-fledged RPG and hand the story over to a five-year-old with zero filters? You get Axe Cop – and it’s every bit as chaotic, ridiculous and entertaining as that sounds.
Previously on Steam, now available on Xbox One, Xbox Series X|S, PlayStation and Nintendo Switch for ÂŁ7.99, Axe Cop doesn’t just lean into absurdity – it sprints at it, axe in hand.
At A Glance
- Title: Axe Cop
- Publisher: Electric Airship
- Developer: Red Triangle Games
- Platforms: Xbox One, Xbox Series X|S, PlayStation, Nintendo Switch
- Price: ÂŁ7.99
No Rules, Just Chaos (And An Axe)
The big hook here is simple: Axe Cop’s world and story come from the imagination of a literal five-year-old. And that means anything goes.
One minute you’re hunting down magical gems to power a machine that turns bad guys good. The next you’re battling villains with names that feel like they were invented mid-sentence, travelling through locations that have absolutely no interest in making sense together.
It’s unpredictable in a way most games would never dare attempt.
Turn-Based Battling
Underneath all that madness sits a proper RPG framework. You’ll take part in turn-based battles, build out a team of heroes, level them up and unlock new abilities as you progress. But while the structure is familiar, everything layered on top of it is gleefully unhinged.
Your squad isn’t made up of standard fantasy archetypes either. Expect weird abilities, stranger interactions, and moments where you genuinely stop and think, “did that really just happen?” The answer is usually yes.
And somehow, despite all the nonsense, it holds together. There’s enough strategy in the combat and enough variety in the characters to keep things engaging beyond the initial novelty. It’s not just a joke – it’s a functional, if wildly unpredictable, RPG.
A Completely Different Kind Of Adventure
Axe Cop isn’t trying to compete with the biggest RPGs on the market. It’s doing its own thing – loud, messy and full of personality.
That “written by a five-year-old” concept isn’t just a gimmick either; it defines everything. The pacing, the enemies, the humour, the sheer randomness of it all. It gives Axe Cop a unique identity that most games can’t replicate, no matter how hard they try.
If you’re tired of overly serious, overly structured RPGs, this is a breath of fresh air. If you want something that constantly surprises you, even better.
Should You Pick It Up?
For £7.99, Axe Cop feels like it could well be an easy one to recommend, especially if you’re after something different. It’s weird, it’s funny, and it never quite does what you expect.
Just don’t go in looking for logic. Go in looking for chaos. We’ll find out how that comes together in full review very soon.
You’ll find Axe Cop on Steam, and now also on Xbox (through the Xbox Store), PlayStation and Nintendo Switch.


