Battlestar Galactica Deadlock has previously seen us thrown into the heart of the First Cylon War, fighting epic 3D battles and testing our tactical prowess. Now though, with the arrival of Anabasis, we just want to flee and survive.
It’s been nearly 12 months since the release of Battlestar Galactica Deadlock, but today we see the most ambitious expansion yet – the arrival of Anabasis.
Delivering an entirely new game mode – that of Operation Anabasis – this latest expansion puts you in charge of a single fleet of ships, made up of both the military and civilian variety, tasking you to help the latter get home. But it won’t be an easy one and as you may expect you’ll be hunted through the galaxy, making jumps where need be and utilising a seriously limited set of resources. The Cylon seem to never stop but it is up to you to try and make them!
11 new maps in all are included in the Anabasis expansion and you’ll find these available not just in the new Operation Anabasis mode, but also across single and multiplayer skirmishes too. And whether you are left fighting for survival through the dangerous minefields of Vallum, or trying to hide in the gas nebula of Niflheimr, will quickly discover that each and every one has a rather unique theme and feel.
Thankfully, to help you out, Anabasis also brings 4 new munition types and the likes of the Comet PCM, the Scrambler, a Debris Mine or EMP generator will no doubt be vital to your chances of surviving the onslaught. You’ll need to use these in the new Resource missions too, utilising each for the incredible new situations that unfold.
Should you be a Battlestar Galactica Deadlock player then the £7.99 price tag that Anabasis comes with makes it all a bit of a no-brainer. Get yourself over to the Xbox Store, splash that cash and prepare yourself for something unlike anything you’ve seen in the Deadlock universe before. You should also be able to find the content on PS4 and PC.
They failed their mission. Now they must shepherd thousands of civilians home… Anabasis is the most significant expansion for Battlestar Galactica Deadlock to date, completely revolutionising the game: it introduces a new game mode, Operation Anabasis, and also adds 11 new skirmish maps, 4 new munition types and 12 new resource missions! New Operation Anabasis mode In the new Operation Anabasis skirmish mode, you will be in command of a single fleet, comprising of both military and civilian ships. Your task is to flee and survive, and lead your soldiers and colonists back to Caprica. You will be hunted relentlessly. Jump after jump, you will find no reprieve. Your resources are limited, but you may be afforded the option to repair your ships and salvage resources after every jump. Each playthrough will be unique and completely randomised: you can choose the location of your next jump, and every location will have a different set of potential bonuses and penalties. You can customise your fleet, but remember: to flee is to survive, and time is against you. The Cylon will keep coming. Can you make it back home? How many will you save? New Skirmish Maps Anabasis adds eleven new maps, available in single player or multiplayer skirmishes as well as in the new Operation Anabasis mode! They are incredibly thematic and add great variety to the existing maps set. You can now fight in orbit of Caprica, scrambling with Cylon ships above the upper atmosphere of the planet. Face multiple clusters of dangerous neutral minefields in the new Vallum map, or hide in the gas nebula of the Niflheimr map. These are just three examples of the new maps: each of them has a unique theme, will provide new tactical situations and introduce new objects around which you’ll need to tailor your strategy. New munition types New munition types that can be used in any game mode, for greatly increased tactical variety! Now Colonial and Cylon admirals will have more tools than ever at their disposal. Debris mine – The debris mine is a directional remote frag mine, a new style of area control tool directed at controlling the airspace of squadrons. The munition deploys like a mine, however, once it reaches its destination, it automatically detonates. It is usable by Colonials. Comet PCM – The Comet PCM is an unguided ballistic projectile for Cylons, consisting of a modified jamming suite and a homing device. The Comet is launched at an enemy ship and attempts to subvert any guided missiles whose path EMP Generator – EMP generators are a method of discharging an electromagnetic pulse under “ideal” situations, damaging nearby Cylon capitals while minimising the damage to your own systems. This is usable by Colonials only. Scrambler – The Scrambler is a defensive sentry munition that projects an ECM field, scrambling the enemy’s DRADIS and target locks. New resource missions Twelve new resource missions are now available in the campaign. This increases the single-player campaign’s variety immensely, making you face plenty of new situations! The new mission types are Interference, Station Purge, Hub Assault, Rescue Trade Minister, Diplomatic Relations, War Tourism, Tactical Advantage, Coordinated Strike, President’s Aide, Dropbox, Demolition Crew and Trojan. Each one of these presents a fresh new tactical goal you will need to reach.