SimAirport Xbox

Ok, so it is highly likely that you haven’t thought of what your dream airport would look like if you had creative control. But what if I told you that you could make an absolute fortune if you had a successfully running one? I bet now you are interested. Find out how in SimAirport, out today on Xbox after a very positive run on Steam.

In SimAirport you start at the very beginning of your airport empire with nothing more than a patch of land. Start with a simple runway only suitable for smaller planes but with some careful planning and investments, over time this will flourish.

“It’s an interesting option for fans of both aviation and economic strategy games. It starts with the basics, such as constructing a terminal and designating the first runway, but of course, that’s only the beginning. In fact, SimAirport is very exhaustive in its approach to the aviation business, so it can provide hours of entertainment,” says the COO of Ultimate Games S.A., Rafał Jelonek.

You will notice that SimAirport also has an unusual top-down perspective. You will find that when your airport is full of thousands of passengers and planes heading off in all direction, this view will easily give you all the information you need.

SimAirport will have a full Career mode with objectives to complete, as well as the open-ended Sandbox mode. Expect it to be far more in-depth than the recent Cities: Skyline – Airports DLC and just slightly more so than An Airport for Aliens Currently Run by Dogs. SimAirport will also feature:

  • Airport management.
  • Airplanes and airlines.
  • Taking care of the staff and infrastructure.
  • Two game modes (career and sandbox).
  • Highly rated tycoon game.

SimAirport is on the Xbox Store now priced at £16.74. There is also an introductory discount dropping the price to £13.39 for those eager to take off. I wonder if as an owner of an airport you are entitled to free flights from within your own airport? Let us know in the comments below if you do know, and stay tuned for our review coming soon.

Game description

You control everything, from the cruise-altitude decisions to the smallest ground-level details. Challenge yourself to create an efficient & profitable international hub in Career Mode, or create an artistic masterpiece without credit rating worries in Sandbox Mode. Construct your terminal, hire staff, sign airline contracts, tweak the daily flight schedule, configure standby gate availability, plan & design your infrastructure — bag handling systems, roads & taxiways, fuel systems, runways, gates, hangars, service vehicles, and everything in between. Deeply simulated gameplay where each detail makes an impact — down to the trash cans. Simple & familiar controls for a smooth takeoff The starter airport helps get aircraft landing & cash flowing almost immediately. Aim for profitability by scaling up, but remember: more passengers, more problems! Getting 2,000 pax out is easy. Avoiding bottlenecks for 10k+ pax will likely require different tactics! Large & complex airports require extremely smart designs. Moving walkways, multi-story structures, additional terminals, one-way taxiways, staggered schedules, and careful standby gate allocation — these are but a sampling of the concepts you’ll leverage on your way to truly mastering the art of large-scale airport operations. One size does NOT fit all. It seems simple, placing restrooms or retail areas for instance — but it’s more than meets the eye! Pax may become distracted when seating or interesting services require a long walk or are far from their gate! Carefully consider the details to truly maximize your efficiency and reap the profits. Happy Pax, Happy Airline. Getting flights out on-time is only part of the battle. Ensuring passengers catch their flight is another. When operations run smoothly & pax are all happily catching their flights you can be pretty sure that the airlines are probably satisfied, too! If you keep the airlines happy you can probably raise prices without creating too much fuss — and that leads to bigger profits! Core Gameplay Career Mode & Sandbox Mode (unlimited funds) 16+ Aircraft, turboprop to turbine. 15 Airlines with realistic high-quality textures. 15+ research items to obtain improved transit, reporting, expansion, and other capabilities Comprehensive Fuel System Simulation Fuel can be a profitable saving grace or you may even decide to sell at-or-below cost as a loss-leader tactic in your effort to gain favor with airlines. Leverage the Fuel Marketplace as much as you can, too — with enough capacity you may be able to cash in on any arbitrage opportunities that present themselves which can provide a welcome capital infusion. Deeply Simulated Baggage Handling Systems Conveyor to carousel, every single bag is tracked — watch as each piece of luggage makes its journey. Losing bags is a sure way to upset an individual pax, but it also starts causing issues with the airline when occurring often. Bag handling systems can be quite complicated and you definitely don’t want to become a case study like KDEN has! Take it slow and plan ahead — building a highly efficient baggage handling operation is no easy task and requires careful planning! Pax Info Systems Info displays, kiosks, and public address speaker systems complete with Electronics zones to house the required amplifiers. Keep pax informed and they’ll have a greater sense of urgency as their departure time nears and they’re be far less likely to needlessly wander from their gate. Robust Queues Extremely powerful queue system provides you with full control. Supports numerous configurations include ‘one-to-many’ desks, to assign a single queue to multiple service stations. Optionally allows restrictions to be set per queue to allow/restrict certain types of people from using the queue (First Class, Coach, and Flight Crew) which you can leverage to create expedited queues for operational efficiency purposes.

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