We had a tower defence using these same maps in Dino Hex Trap, and now we’re getting a kind of flight-control sim in the form of Herd Dispatch. But while the tower-defence worked, this one doesn't. It’s too simple to maintain the attention, too unclear to be anything but bothersome.
Any memory of Lonely Guardian will puff away immediately, even while you’re playing. It’s so easy, short and uncomplicated that it will barely touch the sides.
King of Ping Pong: MEGAMIX reminds of those days of going to the arcade, where something brash and loud would entice us into dropping coins. But like those times, this is an incredibly hard game and anything resembling fun becomes a struggle. Nail it though, and you’ll gain a proper sense of achievement.
StarLightRiders: HyperJump does what it sets out to do - it is a fast paced arcade shooter, and while it is very much a case of “it does what it says on the tin”, there isn’t too much drive to keep plugging away. If you want a rock hard shooter, then have at it, but there are better entries in this genre to choose from.
Unfortunately, I couldn’t shake the feeling that if Wizordum halved its runtime, adding interactive environments that complemented the various weapons and spells, there could’ve been something special here. But as it stands Wizordum provides little more than what a 90’s shooter could, thirty odd years ago.
Minos Dungeon is unlikely to offend you, at times even able to provide some enjoyable gameplay, yet a few sokoban sins, paired with the knowledge that each ounce of fun is lifted from a predecessor, leaves this one bordering on just average.
If your eyes are set on an indie platformer to give you a challenge, I’d recommend the likes of Celeste or Super Meat Boy. Had you played these, and only then, you might just find something in Journey of Johann: Snowy Mountain that is enjoyable.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok