While Deadfire is still a fantastic game and one of the best isometric RPGs in recent years, it’s clearly much better suited for a PC audience. If that isn’t an option for you, there’s still a solid port here with the Xbox One version, if you can see past any of the technical missteps.
Visual novels aren’t for everyone, but after playing this I am intrigued to explore the genre a bit more. It is an early contender for Indie Game of the Year, it is such a joyous game.
Without Escape has been given a bit of a polish to ensure you’ll get to play the best possible version on console, but does this point and clicker deliver plenty of scares alongside some intriguing puzzles in order to create an enjoyable game?
It should become rather boring, rather quickly. But it really doesn’t. Because what Music Racer lacks in substance, it more than makes up for with style. This is a beautiful game. Period.
The narrative and atmosphere are both great from start to finish and it's easy to pick up and play. The puzzle elements are excellent and for conundrum fans out there, this delivers a bit of a treat. It can get tricky mind, so you’ll want to be aware of that, and there are definitely a few odd issues that crop up - the ease of getting lost, and lack of mission signposting, both worry.
Journey to the Savage Planet on Xbox One is an amazing game, there are no two ways about it. It plays fast and fluidly, the enemies are challenging to kill, especially the bosses, and with a beautifully scripted, humorous thread of story running through, it’s been a joy to play.
Stone on the Xbox One compares itself to films such as The Big Lebowski and Inherent Vice, and in the odd moments it is. But even in a game that is barely two hours long, these moments are too far apart, and the filler is very disappointing.
Far-Out on Xbox One is difficult to recommend at the price tag. However, I still had a decent amount of fun with the game. The puzzles themselves are clever, the music is great, the old-school challenge is refreshing and the world-building entertaining. It's just tied up in a package that doesn't work particularly well on the Xbox One.
Aborigenus on Xbox One feels like an idea that was good inside the developer’s head, but a sloppy mess when put to paper. It’s a world that lacks focus, identity and most importantly, any sense of fun.
IN-VERT on Xbox One is a bit of a rollercoaster. On the one hand, I think its challenging gameplay, tight controls and beautiful difficulty curve make for an engaging little platforming romp. On the other hand, the boss fights are bad, the story is pointless, and the wonky collision detection can be horrifyingly upsetting. However, also like a rollercoaster, once it was finished I felt satisfied.
Dawn of Man on Xbox One is a strong entry in the RTS console market. Like all great games of this type, there are hours and hours of gameplay to be found within, not to mention the extra challenges on offer and specific hardcore option for the lunatics. What I love about games like this though is that you can easily create your own personal narratives with every single playthrough rather than being delivered a set story or campaign.
A great start is made with Moxxi’s Heist of the Handsome Jackpot on Xbox One for the Borderlands 3 campaign add-on roadmap. It’s not perfect by any means, but is great fun and well worth your time and money if you’ve finished up with Borderlands 3 and need a reason to return to this addicting loop.
Farmer’s Dynasty on Xbox One a solid and interesting addition to the farming sim market. I like the repairing elements of gameplay (probably more than I should), and you can easily invest hours and hours playing the game, especially when going deep with the RPG elements. The actual farming moments don’t innovate enough though, and there is no getting away from the fact that it is a big old grind.