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Challenging 8-bit platformer Tcheco in the Castle of Lucio brings non-stop action to Xbox One

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tcheco in the castle of lucio xbox

Do you like your games challenging? How about full of non-stop action? What about with a smattering of some good old 8-bit stylings? If you can answer yes to all of those questions then the launch of Tcheco in the Castle of Lucio on Xbox One is going to be for you. 

Available right now and priced up at £4.19 Tcheco in the Castle of Lucio on Xbox One plays on the old-school 8-bit 2D platformers of yesteryear, as you are tasked with helping the most adventurous of boy escape from a mysterious castle which is full of deadly foes. 

Tcheco in the Castle of Lucio comes from the team at Fantastico Studio, and with it is an adventure full of nonsense, humour and retro goodness, with things all wrapped in with a modern day twist. 

This is a game that looks set to test you from the outset – a game that has been created to be played over, and over, and over again, all until you can kickback and admit to becoming a bit of a master. With the need for quick reactions and pixel perfect timings, not just will your patience be tested, but your overall gaming skills too. 

Sold on the back of being pretty much perfect for those who still adore the Famicom and NES days, Tcheco in the Castle of Lucio should keep you busy for some time too – 65 rooms full of various difficulty and a couple of games modes will keep you more than occupied. 

Tempted? The Xbox Store awaits your cash. Want to know more? Our full review will be heading your way real soon. Just want to chat? The comments section is down below.

Game Description:

Tcheco in the Castle of Lucio is an 8-bit, 2D platformer. It’s a challenging, non stop action experience that incentivizes quick thinking, platforming precision and memorization. Like older 8-bit games, it’s a game that’s meant to be replayed over and over again until mastered. Quick reactions and timing are necessary for success in the game. Levels – which are in the form of rooms – are short and require you to quickly scan to find a way to get to the next room, which is either a doorway that requires a key found within that room or a black hole Visually and from an auditory standpoint, everything about the game is designed to look and feel like an old school 8-bit game.

Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.
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