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Control Resonant Revealed As Remedy Pushes Its Paranatural Universe To New Heights

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Control Resonant
Control Resonant – coming to Xbox, PlayStation, PC

Remedy Entertainment is stepping back into the eerie unknown with Control Resonant, a bold new entry in the studio’s acclaimed action series that’s heading to Xbox Series X|S, PlayStation 5, PC and Mac in 2026.

The original Control delivered unforgettable weirdness, style and storytelling, and now Remedy is shaping something even stranger as Dylan Faden takes the lead in a story twisted by cosmic interference.

Entering A Manhattan On The Edge Of Collapse

Control Resonant shifts away from the Oldest House and into a Manhattan that’s being torn apart by forces that defy logic. Streets twist, gravity bends, structures mutate and the very rules that bind reality begin to unravel. If the first game hinted at the paranatural, the sequel appears ready to tear the door wide open.

Players step into the role of Dylan Faden, once captive under the Federal Bureau of Control and now unleashed at the peak of a supernatural catastrophe. The FBC is deploying him not because they trust him but because the threat is too great to ignore. A cosmic entity is rewriting the world, and Dylan’s unstable powers may be the only thing capable of slowing it down.

A New Protagonist With Unfinished Business

Dylan’s transformation sits at the heart of the experience. As he pushes deeper into the geophysical nightmare, he’ll also search for his sister, Jesse Faden, the star of Remedy’s 2019 hit. Their reunion is far from guaranteed, and the shifting environment mirrors Dylan’s increasingly volatile state of mind.

CONTROL Resonant pushes our paranatural action RPG series into an expansive, reality-warping playground of choice, power, and consequence,” said Mikael Kasurinen, Creative Director of CONTROL Resonant. “You don’t have to know the first game to jump into the sequel, we’ve made this one easy to pick up and hard to put down. We’re pushing the scale beyond anything we’ve done before, elevating combat, exploration, and storytelling into a bigger, more memorable experience. It’s ambitious, a little wild, and we can’t wait for players to get lost in it.” 

Power, Choice And A Warped Open World

This time, every ability Dylan unlocks becomes part of a progression system shaped by player choice. His melee weapon, the Aberrant, amplifies his strength and grows alongside him, while the world constantly transforms in ways that alter exploration. Players will journey across multiple segments of Manhattan, then step beyond its physical boundaries into a psychic, metaphysical space carved from Dylan’s own mind.

Expect dynamic encounters, shifting threats, environmental manipulation and the kind of audiovisual spectacle Remedy has built its reputation on.

A Sequel Built On A Strong Legacy

The original Control earned its acclaim for its worldbuilding, haunting atmosphere and masterfully weird narrative. As we previously said in our 2019 review, “Control really does take control, topping even their previous storytelling exploits. The Director’s job is never finished, and in Control, you probably won’t ever want it to.

With a sequel aiming to push even further, Remedy looks confident in expanding what Control can be.

Looking Ahead To 2026

More details – including the full gameplay reveal – are planned for summer 2026 as the team readies the adventure for launch. With Annapurna Pictures stepping in to co-finance and co-produce, and Remedy’s signature creative ambition on full display, Control Resonant is shaping up to be one of the most intriguing releases of 2026.

Reality is breaking. Dylan Faden is awakening. And Control’s paranatural universe is about to get a whole lot weirder.

There’s an Xbox Store page up if you want it.

Key Takeaways

  • Control Resonant launches in 2026 on Xbox Series X|S, PS5, PC and Mac
  • Dylan Faden returns as the new playable lead
  • Set in a warped, cosmic-threatened Manhattan
  • Open ended action-adventure RPG with progression, choices and combat upgrades
  • Annapurna Pictures co-financing and co-producing with Remedy
  • Trailer gives the first look at the reality-bending crisis taking hold
Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.
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