crossout supercharged

It’s been more than five years since the post-apocalyptic free-to-play Crossout burst onto the Xbox, PlayStation and PC scene. In that time many changes have been made, but now it’s time for the biggest yet as Crossout gets massively overhauled and supercharged, all powered by a brand new game engine. 

From Gaijin Entertainment, Crossout today gets an upgrade to the Targem Engine 2.0, arriving in line with the latest major update for the game. Why? Well, Targem Engine 2.0 improves the visual and gaming experience for all, as pretty much everything has been reworked – lighting and shadows, visual effects, the physical model, color palette, interface and controls, sound effects and much more.

With the system requirements and performance remaining the same, you’ll be getting the usual tasty post-apocalyptic vehicular action with some neat new visuals. 

There’s a ton of techy talk going on in Crossout as Crossout: Supercharged comes to the fore on Xbox, PlayStation and PC and thanks to the Global Illumination technology implemented in Targem Engine 2.0, Crossout will now accurately calculate reflected and scattered light, so that the picture in low-light and completely shadowed areas will look more real. This means that contact shadows (SSC) and local screen space reflections (SSLR) technologies are used to correctly draw shadows and reflections of objects of any size and on any surface, including water. And then you’ll got the post-processing effects like Motion Blur, Lens Flare and Bloom whicvh bring the image in the game even closer to real life, imitating the work of photo and video shooting equipment. 

But there’s more and in Crossout Supercharged, each of the post-apocalyptic armored vehicles, carefully assembled by the player from thousands of available parts, will behave even more differently than before. The new wheel physics and camera behavior will ensure that the driving is more immersive and the feeling of speed more intensive. The suspension will now realistically react to turns, sharp starts or stops, and driving over obstacles.

You can then throw in the fast that the interaction with the environment is also now more realistic, with better traction simulation and new effects like slippage at the vehicle start. Explosions have also become more spectacular, more diverse and more believable: the parts flying off from the destroyed armored vehicle have an impulse, a burnt carcass and traces of fire remain on the ground, the effects of the destruction of generators, engines and fuel barrels have been reworked.

However, you may well find that many vehicle parts will now work differently, and the control scheme and interface in the game has been updated as well. For example, vehicles with a chassis that allows you to move in any direction, such as mechanical legs or hovers, will be more convenient to use. This should mean that you can turn and strafe them in a manner typical for shooter games, which makes the control much more comfortable, especially on consoles. In addition, animations and effects have been improved for hovercrafts, and those machines will also now behave more realistically, as each movement will now take into account the position of its center of mass. The legs have also received updated movement physics that takes weight into account more realistically, so that heavy legs-equipped crafts can now outpush almost any other chassis.

If you have a copy of Crossout, you’ll find the game getting Supercharged today. It’s rolling out for Xbox, PlayStation and PC. 

If you don’t, well, it’s free to play so there’s no real excuse not to get involved. Head over to the Xbox Store and pick up a copy of the game, playable on Xbox One and Xbox Series X|S. 

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