tribal pass xbox

Endless runners found a place for themselves on the mobile scene a few years back, and since that time near on every iconic videogame character has given the idea a go. Even though it may have died off a little in recent years, there’s still some weird draw about taking on the test of constant movement – and it’s Samustai and Tribe Team who are looking to deliver just that with Tribal Pass on Xbox One and Xbox Series X|S. 

Priced at £5.79 and available to purchase and download right now on Xbox One and Xbox Series X|S, Tribal Pass is a tactical runner in which you’ll need to help a set of tribesmen manoeuvre their way past obstacles, through foes and more. In order to find success though your tribe will occasionally have to split into smaller groups, merge as one and work strategically in order to survive. Sacrifices will all be part of the Tribal Pass adventure. 

Procedurally generated levels will ensure that Tribal Pass stays fresh, but at the end of the day how things play out will be dictated entirely by yourself – it is this tribe who will live or survive on the decisions you make. 

Should you be on the lookout for a new runner and think that Tribal Pass on Xbox is going to be the one for you, then head on over to the Xbox Store and nail yourself a download. We’ll have a full review for you soon too – keep an eye out for our full thoughts on how Tribal Pass plays out. 

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Game Description:

Tribal Pass is a tactical hardcore runner comprised of resource management and environment interactions – all on the run. Tribesmen make their way through the unfriendly wilds encountering a quick river, a herb, a human and a beast of various danger. You play around encounters, splitting and uniting the tribe, arming it properly, making sure your people are alive and your food is in stock. Please mind the fact that this really is a RUNNER (of no sort you’ve ever seen, though) – there’s no stopping till the sun drops and the run ends. The runs are procedurally built and ruthless to new players, but eventually it all depends on the player’s skill.

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