book of demons xbox one release

Dare you open the Book of Demons on Xbox One, PS4, Nintendo Switch or PC?

Coming from 505 Games – yep, they behind the excellent Journey to the Savage Planet – and SONKA, Book of Demons has today launched on Xbox One, PS4, Nintendo Switch and PC, casting a spell on those interested in combining deck-building with hack ‘n slash capabilities.

Priced at £19.99, Book of Demons will see players heading off on a quest to save the world of Paperverse from utter doom, pushing back the Archdemon by utilising a variety of different game mechanics. Working as a hybrid adventure game that is part tribute to hack and slash favourites and part parody, Book of Demons on Xbox One, PS4, Switch and PC offers a spin on the classic tale of good and evil, seeing you attempting to save the world from ultimate devilry.

You’ll do this by wielding magic cards instead of weapons, working with multiple playable classes and slaying armies of darkness in the procedurally generated dungeons that are found deep below the Old Cathedral, as you are encouraged to strategize and adapt your hand using items, spells and skills and a variation of diverse bonuses and upgrades. Drop in some roguelike goodies and things are off and running.

Features include:

  • Three playable classes, each with different cards: Warrior, Rogue and Mage
  • 40 cards with magical and legendary variants per character class
  • Three underground realms and epic Quest Boss battles
  • 7 families of monsters with 70+ variations including custom traits and mechanics
  • Roguelike mode for fans seeking an extreme challenge
  • Four unlockable endgame difficulties in Freeplay mode after completing the campaign
  • Complete offering of cards ever released
  • Special grand finale surprise after defeating the insidious Archdemon

As always we’ll have a full review of Book of Demons on Xbox One coming your way real soon. Make sure you keep a look out for it, yet in the meantime if you’re already sold on a purchase, head over to your favoured digital store and grab a download. As Xbox gamers we reckon the Xbox Store is your best bet.

Game Description:

Book of Demons is a Hack & Slash Deck-building hybrid in which you decide the length of quests. Wield magic cards and slay the armies of darkness in the Old Cathedral dungeons. Save the terror-stricken Paperverse from the clutches of the Archdemon ! Cards and Deckbuilding – It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire. Tailored sessions with Flexiscope – Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session. Unique Mechanics – Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical. “Hack & Slash in the world of Paperverse – Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book. It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.” ” Comfort of Gameplay – Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.” Challenging Endgame – On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.

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