If you’re a fan of frantic and fast-paced FPS action, then you’ll want to cast your eyes towards the latest adventure to arrive on Xbox One – Immortal Redneck.
Taking on the role of the lone redneck is a difficult task though, and if you’re to satisfy the wild hunger to kill everything in sight – all whilst remaining in one piece – then you’ll need to master each of the three pyramids and the many enemies that lay within.
With randomly generated runs every time you step foot in the door, permanent death, a complete and expanding skill tree and 9 different classes each with their own unique traits making up a testing rogue-like experience, Immortal Redneck will require the ultimate skill set of nimble fingers, lightning reactions and a ton of patience if you are to make it to then end. A heaping of luck would go down quite well too.
Those interested in taking on the challenge faced by the Immortal Redneck can do so now on Xbox One and PlayStation 4 for the price of £15.99. The usual digital stores should see you right.
Will you be diving into the latest rogue-like experience? Let us know in the comments below or via our usual social channels.
Not sure if it’s the game for you? Why not check out our full review for our thoughts on Immortal Redneck.
Immortal Redneck is an FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with a rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and 9 classes with different traits. STORY The game revolves around a redneck tourist who wakes up mummified in ancient Egypt after an accident. Why is he here? How did he survive the accident? And why the hell is he mummified?! The answer lies within the three danger-filled pyramids of Giza, all protected by an army of monsters and huge bosses. Obviously, your mission is to get inside the pyramids, kill all the enemies and discover what’s going on! FEATURES – Old School FPS: frantic gameplay, twitch controls and an arcade-style – RogueLite mechanics: randomly generated dungeons, classes, skills, permanent death but with gameplay progression – Nine playable classes: all with different skill sets. Players can switch classes between each play through, selecting the one most suitable for their current run – Complete skill tree: evolve your character, buying equipment and weapons, upgrading and acquiring new skills – Over 50 different weapons: traditional firearms, magical, mythological, futuristic or just plain weird weapons including a Potato Launcher. You name it, this game has it – Over 100 scroll modifiers: Each scroll picked up in-game changes your current run, for good (convert your enemies into chickens) or for bad (reduces your speed of movement) and everything in between! – Over 35 enemies: mummies, sarcophagus, flying skulls, humanoid snakes, big fat warriors… All willing to kill you – Huge bosses: two in each pyramid with unique gameplay – Merchant: Buy equipment and supplies that will be maintained between different games, even when you die – Skill Rooms: hone your skills in rooms focused on platforming and avoiding a variety of traps