If there’s one way to make an impact with your release date, then name-dropping Patrick Stewart in with your announcement is certainly one of the better ways to do it!
My Memory of Us is from Juggler Games, a team with over 25 years’ experience and they have come to create immersive stories within games. Their latest offering is just that.
MMoU is a touching tale of friendship between boy and girl in a world inspired by pre-World War II Warsaw, Poland. Players control both characters in a 2D side-scrolling puzzle adventure in what is a dangerous time for the city, about to be overrun by robots. Despite the game containing armies of robots, a lot of the events offering a deeper meaning, rooted in historical events.
“The story of My Memory of Us is a personal one to us, as our grandparents faced similar oppression World War II. This game is our ode to them and the millions of others who lived and died during this time,” said Mikołaj Pawłowski, CEO, Juggler Games. “So, when it came time to cast a narrator, Patrick Stewart was the perfect choice. His amazing acting career spans nearly six decades, and since the very beginning he has produced incredible and emotional work. His talent and skill provides the right mixture of gravitas and hope, and his performance resonates perfectly with our game.”
Yes, you read that correctly. Legendary actor – and Yorkshireman – Patrick Stewart is the narrator for this tale. Star of Star Trek: TNG, and X-Men amongst many others, he is also no stranger to voice overs for games, and his tones will add a unique level of quality to the game.
My Memory of Us is due to launch on Tuesday 9th October for Xbox One, PS4 and PC, followed shortly after by Nintendo Switch. If you are off to events such as Gamescom, PAX West or Tokyo Game Show you’re in luck, as you can give this game a try at these events.
- A moving story about friendship and love in dangerous times
- Beautiful, sketch-like graphics inspired by naïve art
- Pair mechanics: take control of two separate? characters with different skills and abilities, or control them as a pair
- A grotesque tale mixed with bittersweet humor
- The events shown in the game are based on actual stories from war
- A dialogue system built around the language of symbolic pictures
- Various logical puzzles in 2.5D
- A story that offers deeper meaning, set in historical realities
For a closer look, check the trailer below and let us know in the comments what you think!