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New modes and features announced for Battleborn!

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2K and Gearbox Software, the creators of Borderlands has today announced new modes and features for Battleborn!

Including 25 unique playable heroes, a story mode playable alone or with friends, three distinctly different competitive multiplayer modes and a persistent progression system, Battleborn looks to have the meat to fill its hype!

Set in a distant future, Battleborn is a first-person-shooter featuring a group of heroes who form an unlikely alliance to save the last star in the universe from a mysterious enemy hell-bent on its destruction. Every hero has their own distinct personality and comes equipped with their own unique weapons and powers. Through Battleborn’s accelerated character growth system, players will fully experience each hero’s leveling progression in a single story mission or competitive multiplayer match.

Full features include:

  • Story Mode: Battleborn’s Story Mode is a narrative experience playable in a single-player capacity, as well as cooperatively by up to five friends via splitscreen or online. The Story Mode is modular, allowing players to choose which missions to enjoy next. The modular structure of Story Mode also allows players to replay missions for the chance to earn better loot;
  • 25 Playable Heroes: Battleborn has a deep and diverse roster of 25 playable heroes, each with its own personality and equipped with unique weapons and powers. An accelerated character growth system, known as the Helix System, allows players to level up a character from 1 to 10 in a single story mission or competitive multiplayer match;
  • Competitive Multiplayer: Battleborn’s team-based competitive multiplayer action can be experienced by up to 10 players online in 5v5 matches and will include three distinct modes – Incursion: Teams of heroes defend their base from waves of AI-controlled minions while working together, alongside their own minions, to destroy their opponents’ base; Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win; Meltdown: Teams of heroes protect their minions as they march to their death at the center of the map. Points are scored for minions who throw themselves into the incinerator, and the team with the most points wins.
  • Persistent Progression System: All experience points, whether earned through playing Battleborn’s Story Mode or Competitive Multiplayer modes, contribute to leveling up individual Character Rank, as well as player profile Command Rank: Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins; Command Rank: Players can rank-up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.

If you’re visiting E3 2015, then you’ll be glad to know that Battleborn will be playable  in 2K’s booth – #1001 – in the South Hall of the Los Angeles Convention Center.

Battleborn will be coming to Xbox One, PS4 and PC this Winter. It’s all sounding rather damn good!

Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.

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