Coming from developers Motion Twin is Dead Cells, a new old-style game, if you follow me. With a retro pixelated look, and promising proper old school difficulty, Dead Cells is touted as a rogue-lite, Castlevania inspired action platformer, with a twist of Dark Souls. If you can imagine Dark Souls in 2D, then the comparison is actually a good one, as the threat of death in this game is strong, and if you die, you start again. So, facing this level of threat and also facing a castle that reconfigures itself for every attempt at the game, I went in… head first.
Thought Dark Souls was hard? You ain't seen nothing as Immortal Unchained gets unleashed to deliver an unforgiving experience to Xbox One, PS4 and PC gamers.
So May is upon us already and whilst it certainly looks to be an exciting month with State of Decay 2 and Dark Souls Remastered both set to hit the shelves, let’s not forget that last month also saw a plethora of new titles arriving for players on Xbox One. Although they may not have been some of the biggest titles of the year, there were certainly enough worth looking at, especially if you fancy yourself some extra Gamerscore to help stay on top of that enticing monthly leaderboard.
With that said, we are back once more to bring you some of the easiest Achievements from the Xbox One games that released in April 2018.
It’s billed by some as the spiritual successor to the Dark Souls series, and it’s loved by many for it’s crushing difficulty, challenging bosses and fantastic combat. But it's known by all as an RPG action-RPG adventure worth getting stuck into. Yep, the Surge is back!
The Surge, the futuristic Dark Souls type game from Focus Interactive and Deck 13, has had some DLC released. Entitled "A Walk In The Park", it slots neatly into the game and allows you to explore a whole new area, the aptly named CREO World. With the addition of 16 new weapons, three new armour sets and a whole new area, is it worth diving back back into the murky world of giant robots, crazed cyborgs and tech scrap for this expansion?
Although it may not have been acknowledged as a modern day Dark Souls successor in the way it deserves, The Surge is still a longshot for one of the finest games of 2017 and indeed a masterful addition to the action RPG genre. Today however the experience just got a major add-on with the long-awaited expansion A Walk in the Park finally arriving to take us through a forgotten amusement park.
Elex has set itself a high bar; it's a huge post-apocalyptic fantasy sci-fi open world role playing game, with lots of social interactions to let you choose your own path, and copious amounts of Dark Souls inspired combat to enjoy. It seems to be taking ideas and concepts from numerous games but sadly, this means it has no identity of its own. It gets lost in itself, trying to take the best elements from certain games and combining them into one.
When The Surge released on Xbox One earlier this year, it most definitely came with a hint of the Dark Souls about it. Set in the future, initial thoughts of a comparison would have been wide of the mark, but the more you would have played it and the more you would have been battered by the big bosses it delivered, and the more you'd have been left cursing the 'Dark Souls of the future'. Now though there's something to help you get by and it's great to see the Fire & Ice DLC pack arrive for nothing.
When Gamera Games decided to make their debut Xbox One title tough as nails, then there is no doubt many would have questioned their sanity. But stick with it they did and Unit 4 is now here. The question though, is this - should you go and play Dark Souls after a session just in order to calm down?
Way back in October 2014, Deck13 Interactive released a third person action game called Lords of the Fallen. It is largely remembered for "not being quite as good as Dark Souls" but was a surprisingly solid entry into the genre, and scored a respectable 71% on Metacritic. Deck13 Interactive and Focus Home Interactive have now taken the formula and transported it to a futuristic, dystopian setting where monsters are replaced by exosuit wearing humans and robots. Can this possibly work, given the Lords of the Fallen (and Dark Souls) roots in the sword and sorcery mould? I strapped on my exosuit and went to find out.