skater xl Grant Park 1

Skater XL is looking to take the skateboarding scene and run with it, evolving the platform like never before. And when it does arrive on Xbox One, PS4, Nintendo Switch and PC at the end of July, it has now been confirmed that community created maps will be at the heart of the action.

After having rolled around in Early Access for a while, it has fast become the modding community which has got a grip on what Skater XL has to offer, and today the team behind the game – Easy Day Studios – have confirmed that at launch on July 28th 2020 we’ll be seeing community created maps in place.

At release on Xbox One, PS4, Nintendo Switch and PC, Skater XL will come with a host of community created content, with three new maps in place on all platforms. With each map having had a visual makeover by the Easy Day art team, and further community created work promised further down the line, the launch of Skater XL can’t come soon enough.

skater xl Hudland 1

“Since the Early Access launch of Skater XL, the modding community has grown to a humbling 84,000 members who have created thousands of amazing maps, fake skate brands and gear,” states Dain Hedgpeth, Co-founder of Easy Day Studios. “Their creativity and passion has not only inspired us, but has become an integral part of the Skater XL experience and we want to pay homage to this by including some of their work at launch. This is just the beginning of our plans to involve the community as we look towards launch and beyond.”

Skater XL Modding Community Map will include:

  • ‘Grant Skate Park’ by Theo: Grant Skate Park, created by modder turned Easy Day Studios team member Theo, is one of Chicago’s premier public skateparks. The three-acre waterfront park has a variety of terrain, including street and transition features with a focus on overall flow. Revealed here for the first time, Theo’s version of this real-life skate park holds true to its layout and design, while small tweaks have been added to optimize gameplay.
  • ‘Streets’ by Jean Olive: ‘Streets’ by prolific map creator Jean Olive is a mash up of street spots inspired by some of the best terrain in the skateboarding world. ‘Streets’ encompass several city blocks of skateable territory, from San Francisco-esque hills, to the unique skateable architecture of Spain. Players will recognize skate spots from Los Angeles and New York, as well as Jean Olive’s own creative designs.
  • Hűdland Training Facility’ by Pactole: An original creation by Pactole, ‘Hűdland’ is every skater’s dream private skatepark. Packed full of street and transition features, Hűdland is the perfect indoor place to hone your skills before taking them to the streets. Features include flatbars, stairs, hips, handrails, quarterpipes and more. The warehouse setting and overhead skylights give the map a unique look and feel, while the overall flow of the park will keep players perfecting lines for hours.
skater xl Streets 3

With 2020 being the year of the skateboarding game, with Skater XL soon to be accompanied by Session, Tony Hawk’s remastered, and some new Skate title further down the line, it is this game which is looking to get an upperhand on proceedings. It promises to let players have direct control of both the feet and the board, instead of working with canned tricks and this shouls in turn allow full creative control to move to the player. With multiple street legends in place like Tom Asta, Tiago Lemos, Evan Smith, or Brandon Westgate, licensed brands including DC Shoes, Element and more, and plenty of legendary locales, it is certainly hotting up in the skating world.

As such, and in further support of the modding community, PC players can now find Skater XL’s extensive catalog of community created mods at Mod.io. The new platform will allow mod creators to easily manage uploaded Skater XL mod content, and gives players quick and organized access when searching and downloading all of the best new Skater XL community content.

Will you be grabbing your board when Skater XL launches on Xbox One, PS4, Nintendo Switch and PC come July 28th? Are the community created maps going to be your go-to worlds for the most hardcore sessions? Let us know in the comments.

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