The concept of possession deeply unsettles me. The idea of an entity invading my body and controlling my actions, forcing me to commit evil deeds, is a recurring fear. There’s the classic Exorcist-style possession, with projectile vomiting and priestly intervention, and then there’s the body-swapping scenario, like in the film Freaky Friday.
Slitterhead explores possession as a core gameplay mechanic, not for malicious purposes, but as a tool to combat grotesque alien creatures and save the world.
There’s much to admire in Slitterhead, but also aspects that didn’t resonate with me. Nevertheless, it’s undeniable that games like this enrich the gaming landscape with their unique ideas and unsettling atmosphere. From the creator of Silent Hill and Forbidden Siren, this game initially surprised me but eventually settled into a familiar rhythm.
Set in the neon-drenched Kowloon district of Hong Kong, you begin as a formless spirit with no memories, struggling to understand your purpose and surroundings. Initially, you can possess humans and a dog but cannot freely explore the back alleys. As you gather memory shards, you piece together information and learn the game’s mechanics. An encounter with a grotesque alien creature called a Slitterhead, who has also possessed a human, reveals the true nature of the threat you face.
You soon encounter humans with a unique connection to the spirit world, known as Rarities. These characters drive the narrative forward and possess special abilities that aid you in combat. The story and writing are reminiscent of a captivating B-movie horror film, drawing you into its world of grotesque creatures and supernatural phenomena.
I was particularly intrigued by the main character’s journey as a lost spirit and the interactions with the Rarities. However, the lack of full voice acting in certain scenes occasionally disrupted my immersion. Despite this, it’s refreshing to encounter games like Slitterhead, which hark back to the experimental and unconventional titles that were more prevalent in the 2000s.
The core gameplay mechanic revolves around possession. When you see a faint light above a person’s head, you can transfer your spirit into their body. This mechanic is cleverly utilised for exploration and puzzle-solving. Need to reach a rooftop? Possess individuals on balconies to ascend. Need to cross a gap? Take control of someone operating a crane to create a makeshift bridge. Need information? Possess a character who can interact with the right person. The possession mechanic is Slitterhead’s most innovative and enjoyable aspect.
Combat is another significant element of Slitterhead. Most missions culminate in a confrontation with the Slitterheads. You can control any possessed human, utilising light and heavy attacks, dodges, and counters. Mastering counters is crucial, and the game provides directional indicators to assist you. When your current host’s health dwindles, you must quickly possess another human, as you have a limited number of lives.
Rarities possess unique special attacks. For instance, one woman wields Wolverine-like claws for swift strikes, while another unleashes a devastating blood-shotgun attack. You can upgrade the Rarities’ combat abilities, enhancing their attacks, defense, and special attacks. However, while functional, the combat lacks the excitement and depth of the game’s narrative and exploration elements. It can also become repetitive, which might deter some players.
The game also features chase sequences where you must navigate the world while pursued by a Slitterhead. These sequences, while initially thrilling, become frustrating due to their somewhat unintuitive controls.
Visually, Slitterhead is stunning. The environments are beautifully realised, with impressive lighting and atmospheric details. The creature designs are grotesque and memorable, and the game’s menus, cutscenes, and overall presentation are stylish and inventive.
The soundtrack is exceptional too, effectively utilising various musical styles and moods to enhance the atmosphere. However, while the voice acting is good, the lack of full voice acting throughout the entire game is a missed opportunity.
Slitterhead is a refreshingly different experience with its unique blend of B-movie horror, inventive mechanics, and world-building. The possession mechanic is cleverly implemented and adds depth to exploration, puzzle-solving, and combat. While the combat itself could be more engaging, the game’s strengths lie in its atmosphere, visuals, and soundtrack.
If you’re seeking a game that breaks the mold though, Slitterhead is worth exploring.
Slitterhead is coming! – https://www.thexboxhub.com/slitterhead-is-coming/
Slitterhead: A Grotesque and Gripping Action-Adventure from the Creator of Silent Hill – https://www.thexboxhub.com/slitterhead-a-grotesque-and-gripping-action-adventure-from-the-creator-of-silent-hill/
Buy Slitterhead on Xbox – https://www.xbox.com/en-gb/games/store/slitterhead/9pn5wngq6dc5