solus preview

The Solus Project has arrived – at least in Xbox One Game Preview form.

Not set to drop in its final configuration until May 2016, The Solus Project has today turned up as the latest Xbox One Game Preview title. You can grab it right now for only £10.79, however a free trial is also in place for those who would prefer to check it out without spending any cash.

With mankind on the verge of extinction, it is left to you as the last hope. Will your search for a safe haven be in vain? You’ll only be able to tell by getting involved in the first person survival adventure right now.

Game Description:

Game Preview Note: This game is a work in progress. It may or may not change over time and may not release as a final product. Please purchase only if you are comfortable with the current state of the unfinished game. Full details on the latest status of the game, how you can give feedback and report issues can be found at http://www.thesolusproject.com/. Mankind is on the verge of extinction. You are the last hope, tasked with finding a safe haven for a colony. But now you are stranded on a deserted alien planet and every other member of your crew is dead. The fate of mankind rests in your hands: you must survive… The Solus Project is a first-person survival adventure game by the award-winning Teotl Studios and Grip Digital. – Plants grow and rot, weather changes from scorching heat to chilling storms, the wind and humidity are unforgiving… The Solus Project contains some of the most advanced environmental simulations ever seen in a video game. – Craft items, explore vast areas, monitor your health, sleep regularly and more… A true survival experience! – Learn the secrets of a mysterious alien civilization that might hold the key to mankind’s survival!

If you fancy getting in a bit early, check out The Solus Project right now on the Xbox One Games Store.

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6 years ago

[…] Read Full Article → […]

Paul
Paul
6 years ago

“Monitor your health and sleep regularly”…. the most boring thing ever in a game.
Don’t get me wrong, it is not the fact you have to remember to eat and sleep that bores me but the fact that they speed up time (day/night cycles) so that you end up having to spend 50% of your time eating and sleeping or thinking about it.
Personally I would prefer a normal day/night cycle (why rush it, make the players play longer to see the day/night) and the sleep/eat things would only be a small thing instead of overwhelming the gameplay. I am pretty sure in any survival situation once you have killed something and eaten it, you don’t need to desperately feed or die within 20 mins of the meal. Once you eat a meal of substance, you should not have to worry about feeding for at least 6 hours worth of gameplay time, that way its always there, and on the list of things to do, but you can play a LOT of other tasks in the meantime.