It’s been almost around seven weeks since inXile released their seminal RPG Torment: Tides of Numenera. It’s a brilliant, deep story driven game with a huge amount of hours to sink your tiny teeth into. The developers have listened to all the feedback from the community and used these comments to pool their resources to come up with this fancy update.
The CEO of inXile, Brian Fargo had the following to say -“Since the release of Torment: Tides of Numenera, we’ve been working extremely hard to iron out the bugs our community and media reported. We’re pleased to announce that we’ve eliminated a lot of bugs and optimised the game even further on all platforms and I’m sure that it will allow our fans to enjoy the game even more.”
The update is live right now across all platforms you can find Torment: Tides of Numenera on and is fixing many issues, but here’s a list of the main one’s:
- Fixes many freezes that would happen in various situations.
- Numerous performance optimizations.
- Addendum text now appears on item descriptions. Dozens of items have more detailed descriptions depending on your lore skills and other factors.
- Fixes an issue that was preventing party members from bantering. Party members should now be much more talkative.
- Updates crisis sequences to rebalance a number of enemies. In certain situations, it will make combat proceed more quickly.
- Numerous fixes and improvements to movement grid, pathing, and AI. This should prevent issues where the game would hang in combat.
- Several quest and conversation fixes.
- Inspiring Presence and other looping sound effects have been reduced or removed.
If you haven’t tried Torment: Tides of Numenera yet, check out our review, before grabbing a good deal on the game in the weekly Deals with Gold sale now at the Xbox Games Store.