If you like your competitive racing, then you would probably have heard of Milestone. As one of the leading and longest established racing game devs in the world, chances are you have played one of their games. Now though, Milestone have announced a whole new IP – one that is dedicated to the 4-wheeled off-road world. Get ready for Gravel!

Arriving on Xbox One, PS4, PS4 Pro and Steam in the summer of 2018, Gravel promises to be the most extreme off road challenge yet. Celebrating everything off-road, it’ll take players to locations from around the world in some of the most hardcore, most exciting vehicles ever created.

With Unreal Engine 4 powering things and allowing for stunning visuals, Gravel will be created with fun, competition, speed and adrenaline forefront of Milestone’s minds. These will all be in place throughout the four disciplines available in Gravel, with Wild Rush allowing for combative races in wild locations, Cross Country opening maps up to all, Speed Rush dropping players onto real tracks with nothing to hold them back and the Stadium Circuit letting us hit the arenas and spectacular jumps.

All of this, and everything else found in Gravel will revolve around the Gravel Channel, an annual TV programme that will accompany you on the road to fame and glory. Through challenges and events which are dedicated to every one of the in-game disciplines, the most skilled drivers will reach the Final League and challenge the champion from the previous edition, attempting to be crowned as the new OFFROAD MASTER. The route will be strewn with increasingly difficult challenges, but also with discipline specialists and real masters, who will put even the most experienced players to the test.

“Gravel is the most extreme off-road challenge. It celebrates off-road racing by taking the player to exotic locations around the world with some of the most exciting vehicles ever created. Thanks to the Unreal Engine 4, Milestone could finally unleash its creativity by tackling the arcade-genre with the most ambitious off-road racing game ever created. Bearing in mind the concepts of “fun”, “competition”, “speed” and “adrenaline”, we had the chance to think big by putting into the same game the best elements that we could create: photorealistic graphics, dynamic time of day and weather system, accessible physics that can be enjoyed by everybody, breath-taking locations where the player can race at full speed rushing through forests, snowy mountains, dunes and deserts. We love the way Gravel is shaping up and we believe that the players will be amazed by how funny and fresh this game will be”, says Irvin Zonca Head of Game Design Milestone.

Chances are Milestone will deliver the required goods allowing for us to have a huge amount of fun when Gravel releases next year. We will of course keep you up-to-date with everything surrounding it in the months ahead.

 

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