It’s been quite a while since we stepped foot onto the red planet as a member of the Red Faction – but as the Earth Defense Force brings a new threat to Mars, you must fight to be liberated from their evil grasp. How will you do this you ask? Explosions, explosions, and more explosions of course!
The name of the game for Guerilla has always been to get really stuck in to whatever war you are waging, whether that is by using the tactical guerilla combat that you will be orchestrating your attacks through, or by having fun with the satisfying physics-based destruction that you will be then dishing out to your foes. Through a variety of explosives, vehicles and weapons, Red Faction Guerilla Re-Mars-tered will no doubt give you the tools – it is up to you how you use them.
As with many big-hitting titles nowadays Guerilla obviously comes with some equally high-octane multiplayer offerings for you to enjoy, if blasting the smithereens out of the AI somehow gets too tedious for you.
Given the titular pun, what we have here is a nice and tidy remaster – coming with a whole host of improved visual features to add the sweetener to the already tasty gameplay. Improved lighting and shade effects, as well as 4K support for the omnipotent Xbox One X, are the standout features.
In my opinion the Red Faction series is a bit of an under-appreciated one, so any opportunity for a revamped version of any title in the franchise – let alone arguably the best one! – should be met with wide-eyed anticipation. You can pick up Red Faction Guerilla Re-Mars-tered for £23.99 now for Xbox One, or alternatively it is available for PC and PS4.
If you’re still undecided, make sure you keep an eye out for our review. It’ll be with you very soon.
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.