Charm is perhaps the biggest thing Scott Pilgrim Vs The World: The Game - Complete Edition on Xbox has going for it. Unfortunately, the fighting isn’t quite as tight as it could be and occasionally lets down the wonderful music and great visuals.
The tutorial-focused hands of Summer in Mara on Xbox are where things stumble, offering a game that is unwilling to let you go outside of the strict parameters set before you.
The alpha of a game is always an interesting thing to see. It’s sort of like looking at a painting from far away. You can vaguely make out what it’s supposed to be but those small details haven’t come into frame yet. You assume they mean very little for the overall perception of the painting but - sometimes - they entirely skew it into something unrecognisable. A good alpha gives you something to look forward to, something to watch change over the coming year. A great alpha shows you exactly what you’re in for. Back 4 Blood does both.
In a way, the soundtrack for Katamari Damacy REROLL on Xbox is a pretty good interpretation of the game itself. It’s eclectic, fun, weird and charming but perhaps a little antiquated when looking at it now. With better technology, this could lead us to a great sequel, but for now it’s just a short, pleasant experience
Book of Demons is a strange beast. It has some audio and gameplay issues that make it downright frustrating at points, but its concept is so novel that it’s still worth looking into regardless.
Levelhead on Xbox One offers a surprisingly deep platformer experience wrapped up in a comedic package. Its jokes don’t always land but its tone and style are solid throughout. For those without a Nintendo Switch, it offers a very tempting similarity to Super Mario Maker, but is still interesting enough to stand out without the comparison.
Promising slick shooting, explosive gameplay and action movie flair, the upcoming launch of Rogue Company on Xbox One, PS4, Nintendo Switch and PC is one that has many excited. When we were given the opportunity to find out more about the game, and how the cross-platform magic was gearing up, we just couldn't say no. And that is where Scott Zier, the Creative Director at Hi-Rez and on Rogue Company came in…
Whilst I have really wanted to love SuperMash, it has instead ended up as a tedious, frustrating and downright boring affair. There are some great ideas but the good faith these earn are ruined within minutes.
You are a settler wandering the country after a devastating apocalypse, narrowly avoiding further catastrophes and starvation. In front of you is a town with 18 beds and toilets a little too close to the water supply. Their flag is brilliant pink with some kind of irradiated rodent on it. This is the town of Arechester, my town. And this is only part of the creative freedom awarded to your city in Surviving The Aftermath.
Blind Men on Xbox One offers a rather interesting concept of playing as a supervillain but is let down by downright creepy writing, spelling mistakes and a bland story. Whilst fans of boy’s love visual novels might find something to like here, there are plenty of better choices out there.
Dread Nautical on Xbox One, with its oddly dark tone, tactical gameplay, and polygonal art style tries to make waves, yet manages to makes an ocean. Whilst it is let down by a lack of variation and complexity later on, Dread Nautical is a whale of a time that I would comfortably recommend to fans of RPGs or the likes of XCOM.
It is fair to say that there is a lot to love about Daymare: 1998 on Xbox One. Its gameplay is decent, the puzzles are solid and the writing is, for the most part, strong. There is a lot for people to delve into, especially in terms of the lore which makes replaying it a second time interesting. Unfortunately, the overall experience is brought down by glitches, odd design choices and overall jankiness.
From my time with Space Engineers on Xbox One, it is clear to see that it is a game with a lot of potential. Its complexity could take days or weeks to fully master and that is something that will probably keep me coming back in a few months. Unfortunately, as of right now, the multitude of glitches and multiplayer issues makes it hard to justify any more playtime.
I’ve had my eye on The Persistence ever since its launch and subsequent fanfare on PSVR way back in 2018. With its premise, how could we not? The Persistence is a roguelike horror title with procedurally generated maps. The idea of a constantly evolving, constantly terrifying world is scary, to say the least. Luckily, it's intriguing enough for scared old me to sink hours into it.
Braveland Trilogy on Xbox One attempts a great deal of things but many of them fall flat. Whilst the gameplay is tolerable, the art style, music, lack of originality and absence of variation make all three games a slog to make your way through.
Vampire: The Masquerade - Coteries Of New York on Xbox One has a great tone encompassed with a solid soundtrack, wonderful visuals and mostly strong narrative design. Unfortunately, this is let down by a weak ending, a game breaking glitch and some fundamental design choices that betray its very nature as a visual novel.
Fundamentally, Random Heroes feels like a game built for mobile devices. It is not in any sense a bad game but it does nothing in a market already filled to the brim with great platformers, even at a similar price range. Furthermore, the 108 levels are an absolute chore to get through, making me wish I hadn't even started it.
Today - 7th May - as you probably know from the title of this piece, is World Health Day. It could not have come at a more perfect time - in both a personal and societal sense, and it always helps to keep knowledgeable and aware. And the gaming scene can help with that knowledge, in a variety of ways. Whilst multi-format, hopefully every one of these titles will offer a little something different to mull over. Or for you to just enjoy.
I must admit, before heading into Rock Of Ages 3: Make & Break, I had no idea what to expect. And after coming away from it, I have no idea what happened. But it is this which makes it fascinating - with a wacky sense of humour and a strange mix of tower defense and racing, it’s incredibly easy to see its appeal.
In this article, I’ll attempt to suggest cars and tunes for you try out, all as you look to complete the Forza Horizon 5 Festival Playlist Weekly Challenges for Series 33 Autumn, in the hope of getting our hands on some exclusive cars.
As I've played almost every fishing experience that you can find on the big black box, I thought I'd attempt to rank them, nailing a list consisting of 5 of the best fishing games on Xbox One, if you will.
Inescapable: No Rules, No Rescue isn’t a bad game, it’s just that others of a similar ilk, like Danganronpa, do the social thriller visual novel concept much better.