HomeTheXboxHub News...Book of Adventum take the FPS genre back to...

Book of Adventum take the FPS genre back to its heyday

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Book of Adventum Xbox

First-person shooters have been around since the likes of Wolfenstein and DOOM, but it was the mid-noughties where it really took off. The likes of Halo, Call of Duty and Battlefield elevated the genre into the juggernaut it is known as now. Book of Adventum is out today on Xbox, but rather than looking forward, is decidedly more interested in reliving the genres highlife.

Book of Adventum claims that there has always been an issue with merging an FPS game with a strong adventure narrative. I will leave you to ponder that for yourself.

The story in Book of Adventum though involves a human colony attempting to rebuild themselves once again. You play as a mechanic sent to a top-secret location on a seemingly routine mission. As you can probably guess, things don’t quite go as planned. This starts your journey in Book of Adventum.

Throughout this semi-open world, you will encounter many hostile robots that will charge at you. You will be armed with many familiar weapons including shotguns, assault rifles, miniguns and crossbows to take them down with.

Interestingly, there is also a demo available for Book of Adventum. This has been on the Xbox Store since 2020 but can be downloaded here.

Music for Book of Adventum is from the metal band KuuDelta and ambient scorer Cyborg See Cyborg Do.

Ready for your perusal now, Book of Adventum is on the Xbox Store now priced at £6.49. Our review will be on its way soon, just as soon as this mechanic returns to the colony.

Game description

Book of Adventum combines the time-honored problem solving of FPS games (shooting people in the face and tackling not-so-difficult puzzles) with an adventure story. The game is set in an semi-open world where human civilization is rebuilding itself for the umpteenth time. The player assumes the role of a mechanic sent on a routine mission to a highly classified location, and as one can imagine, things go sideways straight out of the gate. The art style of the game takes a deep bow towards the genre originators from the mid-aughts with a cartoon-esque flair. The music in the game was provided by mystical metal band KuuDelta and ambient master Cyborg See Cyborg Do alongside the original score.

Richard Dobson
Richard Dobson
Avid gamer since the days of Sonic the Hedgehog 2. Grew up with the PS1 and PS2 but changed allegiances in 2007 with the release of Halo 3.
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