Episode 199 of TheXboxHub Official Podcast is up, live and ready for your listening. This time the guys chat over the best new games set to release on Xbox throughout May 2024.
In this article, I’ll attempt to suggest cars and tunes for you try out, all as you look to complete the Forza Horizon 5 Festival Playlist Weekly Challenges for Series 33 Autumn, in the hope of getting our hands on some exclusive cars.
One of the latest to go down the Game Preview and Game Pass route is that of Lightyear Frontier, a game that takes farming sim elements but puts it into space.
Episode 33 of TheXboxHub Official Podcast sees the triple threat of Gareth, Neil and Richard chat over some of the most important and intriguing issues of the last week - namely whether Maneater on Xbox One is actually any good and whether we really need to worry about Backwards Compatibility on Xbox Series X.
Despite the inconsistent gameplay quality and rarity of the game, Alpha Protocol is absolutely a gem in the rough. Its multiple ending and RPG systems work well in its favour and it is worth jumping through those hoops to experience again and again.
Rogue Legacy just oozes charm, from the characters to the design to the art style. Every run is filled with small differences and makes you latch onto this weird family tree of characters. The fact that it came out, originally, almost a decade ago - before launching on Xbox One in 2015 - and still manages to capture the hearts of players is a testament to what this small team of nostalgic devs could accomplish. It's fair to say they made a legacy.
Those Who Remain is a game that has been on our radar for many a month, with anticipation building as the May 2020 release date on Xbox One, PS4 and PC has approached. A scary game that doesn't deal with jump scares, it's intrigued us from the get-go and so when the opportunity came to have a little chat with Ricardo Cesteiro, the co-founder and producer at Camel 101, and one of the main driving forces behind the game, we couldn't say no.
Duke Nukem Forever, Superman 64, and Daikatana. All of these titles are talked about in a similar sphere. Some of the greatest flops of all time. Daikatana had a world-renowned lead designer, plenty of shocking advertisements and a huge budget. What could go wrong? Is it as terrible as we thought on release back in 2000 or is it a gem hidden in the rough?
After a relatively quiet week in the realm of gaming, TheXboxHub team still have plenty to discuss ahead of what’s expected to be a considerably busier few weeks. TheXboxHub Official Podcast Episode 32 welcomes a new guest to the podcast to help cover numerous hot topics. Aside from gaming, film, and TV news, there’s also a focus on the future of trade-ins and possible changes to release schedules in general.
PAC-MAN is so much more than that first game, game changing as it was. So join us as we celebrate the birth of one of the most iconic of gaming characters.
When Perfect Dark landed on Nintendo 64 in the year 2000, it came out at a time when gaming had stepped into the 128-bit era with Dreamcast and PlayStation 2, yet it was Nintendo’s 64-bit machine which still had a few tricks left up its sleeve. With the legendary Goldeneye serving as the precedent, developer Rare decided to take those ideas to a whole other level, this time not bound to the James Bond IP. Perfect Dark lived up to the hype, despite the gaming medium going through a dramatic transition at the time.
When The Molasses Flood rolled into town with The Flame in the Flood on Xbox One back in 2016, it was obvious that they knew what it took to make a proper game. With past history in some major franchises, a stunning art direction, a soundtrack to die for, and some super rogue-like gameplay, it was a bit of a hit. Now though the team are back, this time with a dynamically generated cooperative action village-builder - Drake Hollow. With the same unique visuals and a world full of cute creatures, we just had to find out more about how this latest title came about. And so we grabbed Forrest Dowling, Studio Director for The Molasses Flood for a little chat about Drake Hollow and exactly what Xbox One and PC gamers should begin to expect.
Originality can be a bit tough to come by. As a result, I am often on the lookout for refreshing, new ideas. When I first saw trailers for Drake Hollow, I was excited by the idea of being transported to a different world in order to care for a race of cute, little, plant-like creatures and fight off hordes of vile monsters. I was starting to worry that it might be too similar to the plethora of indie survival games, with its focus on crafting and base building, but I can gladly say that The Molasses Flood’s latest game is exceptionally fun and delightfully original.
Over the past five years since its release, The Witcher 3: Wild Hunt has solidified itself as gaming royalty. With sharp writing, a gritty tone and an enthralling cast, it’s easy to see why it is so highly thought of. But how does it hold up today?
If I can't go out, what games could I play that will bring the great outdoors in here to me? Thus a germ (if you'll pardon the pun) of an idea formed, and I began to think about which games would make my list. And here, for your reading pleasure, please allow me to present to you the "Five Greatest Gaming Worlds To Play While We Can't Go Out IRL" list - or just some of the best games with the biggest worlds for you to really get lost in.
By 2008 and the release of Burnout Paradise, the Burnout series had carved out a niche for itself in the racing genre with an emphasis on smashing cars to smithereens. Two years later though, and there was nothing new coming from Criterion Studios to keep the series going. There was a lesser known title incoming though, one that looked to fulfil the smashing and crashing desires of Burnout fans, in a totally unique and exhilarating way. So how come no-one has heard of Split/Second?
Rockstar Games. Chances are you’ve fallen hard for one of their titles, and as a result lost several days of avid gaming to it. Red Dead Redemption saw their first big, open-world foray into the Wild West, in what has since fast become Rockstar’s trademark fashion.