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Make It Count as premium and free content hits Empire of Sin

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empire of sin make it count dlc

The turn-based Mafia action of Empire of Sin released on PC and console right at the back end of 2020. We quite liked it too, praising the ambitious concept and jazzy soundtrack in our full review. Granted it was pretty frequent to come about against a bug and the combat wasn’t the best, but we could let that slide. Now though that Empire of Sin base game is expanding, with the Make It Count premium expansion and free Precinct update hitting home. 

You’ve pretty much got one shot, and really should Make It Count in Empire of Sin, and it’s that which is the focus for Paradox Interactive and Romero Games’ first premium expansion for £12.49. But if you don’t want to pay up any of your cash, the Precinct update is the largest free addition to the game yet, with the two combining to bring plenty of new additions to the table. 

Rolling out onto Xbox One, Xbox Series X|S, PS4, Nintendo Switch and PC right now, full details of both the Precinct update and the Make It Count expansion can be seen below. Basically though, we’d go with the thought that if you have the base game to hand already, it’s well worth firing it up again, taking in the freebies and seriously considering a purchase of the premium gear. 

Romero Games sell it pretty well…

“No two bosses in Empire of Sin made their way to the top on an identical journey, and adding new win conditions to reflect their economic or diplomatic power struggles makes the game both more true-to-life and more replayable,” said Brenda Romero, Co-Founder of Romero Games. “With the Precinct Update and Make it Count, Empire of Sin is now a much more streamlined and accessible game; this is the best version of Empire of Sin to date, and I can’t wait for players to get their hands on it!”

So what exactly do we have? Well, how does the following suit?…

The Precinct update is free to all Empire of Sin players, and is all about giving players new ways to manage their criminal empires, play and win. Key Features include:

  • Precincts: Subdivisions of neighbourhoods that are controlled both by players and other factions. Players must secure Supply Lines between connecting precincts to ensure supplies and payments are flowing smoothly.
  • Depots: Depots are well guarded and have reinforcements to offer longer, more tactical combats with a bigger risk…and bigger rewards. Each Depot is the central control center for a given precinct: claim the depot, claim the precinct!
  • Paths To Victory & Win Condition: There’s more than one way to take over Chicago!
  • The Buy Out: a diplomatic win condition that allows players to eliminate another faction by paying them off. The targeted faction must be under player protection for 3 months and players must be at peace with the targeted faction with a faction rating of at least +300.
  • Chi-Town Mogul: Claim victory by owning 40% of all rackets, with each of them upgraded to maximum level. Players still have the option to continue playing after seeing this victory screen!
  • Improved Police: Handle the cops by managing your Police Activity number, a precinct-wide value representing the amount of police presence on the streets. Police Activity levels are affected by numerous factors including bribery, the strength (or weakness) of diplomatic relations, and the vice investment level. New Depot and Safehouse interiors, as well as Gun Store, Mob Lawyer, and Boxing Club Improvement Buildings

Make It Count introduces playable boss Maxim Zelnick, A.K.A. the “Mob’s Fixer.” Along with his own combat abilities and skills, Zelnick arrives alongside the Fixer gangster profession and Loan Shark racket. Players can also expect to see additional missions, weapons, events, and more! Make It Count includes:

  • Maxim Zelnick: Zelnick is a boss who can cook the books just as well as he takes out the competition. Zelnick’s “Bolster the Ranks” ability allows Maxim to call in two reinforcements during combat. The “Persuader” boss weapon, a submachine gun that spits bullets faster than Zelnick spits words!
  • Loan Shark: Money lending comes to Chicago, with unique events related to this “interesting” racket.
  • The Fixer: A gangster who specializes in making problems disappear. Fixers can bribe their way out of certain combat scenarios, but when things get ugly, their combat ability, Caltrops, are a fun way to disrupt enemy movement and better plan fights.
  • New Weapons: Get your hands on the MK VI Revolver, Coach Gun, STA 22, Lighting Carbine, RSC M17, plus New Legendary weapons – the Persuader and Golden Gewehr 98.
  • New Missions: 20 new missions, including Gangster personal missions and side missions, including 25 new events.

If you don’t yet own Empire of Sin then you’ll find it kicking around on the digital stores of Xbox, PlayStation, Switch and PC, with the latter currently running at up to 50% off. 

Let us know if these two new additions are enough for you to warrant a move back into Mafia life. 

Make It Count Description:

There’s more than one way to build an empire! Make It Count is the first major expansion for Empire of Sin, adding a new playable boss to the rogue’s gallery of Chicago: Maxim Zelnick, the “Mob’s Fixer.” Zelnick brings new combat abilities, talents, and a string of ways to expand your empire. He arrives alongside the Fixer gangster profession, Loan Shark racket, additional missions, weapons, events, and much more.

Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.
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