One of the latest to go down the Game Preview and Game Pass route is that of Lightyear Frontier, a game that takes farming sim elements but puts it into space.
The final week of the Horizon Race Off dawns in Forza Horizon 5, yet as we prepare to bid farewell, there is a last hoorah in the shape of the Festival Playlist Weekly Challenges for Series 32 Spring.
You may not have heard of Loretta, but dismiss the psychological thriller at your peril. In Episode 197 of TheXboxHub Official Podcast you'll get to hear about the game - and why it is very nearly perfect.
In the latest in the occasional series designed to celebrate and draw attention to the weird and wonderful variety of international and national days, we have April 27th - National Tell A Story Day. If there is a better fit for an article about gaming, I've yet to come across it.
With years of support, a fantastic throwback to games of olde and superb gameplay, Shovel Knight on Xbox One is an absolute treat. The initial campaign is worth the price of admission alone, but with the plethora of updates over the years, it’s a must have for any gamer. The package delivers something for everyone, beautifully marrying multiple genres in one satisfying bundle. Shovel Knight is a testament of getting your money worth for a game and has definitely dug itself a massive range of incredible content to enjoy.
Hitman Go took the core gameplay focus of Hitman - that of killing specific targets either through imaginative ‘accidents’ or stealthily sneaking up behind them – and put it into a board game situation. Hold up, I hear you say, how does that work?
When The Legend of Zelda: Ocarina of Time hit the gaming market, it no doubt made a cultural impact which ripples through the gaming scene to this very day. Zelda, to some, is the pinnacle of gaming and the entry point to many enthusiasts. Building upon that idea was no doubt a very hard task that would ultimately be built around a lot of hype. Coming off the heat of Ocarina of Time was the broodier, big brother known as Majora’s Mask. It was a sequel that had impossible odds to contend with, but emerged victorious in paving its way.
Your weekly dose of our TheXboxHub podcast is here, discussing all sorts of gaming news, opinions about a selection of recent releases, and anything interesting going on in other forms of media. In TheXboxHub Official Podcast Episode 28 you can expect talk regarding Xbox Game Pass, lockdown activities, and ideas regarding films or TV shows that would possibly be worth adapting into video games.
Stay home, play games. That's the best way to look at the current global situation. And whilst many gamers find themselves glued to their screens, controller in hand, those usual games you have dropped hours into may start to grate. That's where we come in and thanks to the team at Raw Fury we have a number of great giveaways fast coming in place - starting with this one and the chance for you to take home a code for the brilliant Mosaic on Xbox One.
I’ve had my eye on The Persistence ever since its launch and subsequent fanfare on PSVR way back in 2018. With its premise, how could we not? The Persistence is a roguelike horror title with procedurally generated maps. The idea of a constantly evolving, constantly terrifying world is scary, to say the least. Luckily, it's intriguing enough for scared old me to sink hours into it.
With the recent coming of Nier:Automata to Xbox Game Pass, the time would seem to be ripe to have a glance back through history to the first game. As luck would have it, 2020 just so happens to coincide with the 10th anniversary of Nier’s release. So, come with me to a world where monsters and robots cross paths, where modern ruins are everywhere, while primitive villages flourish in their shadow, and a father is desperate to find his daughter.
With launch of Brutal Rage on Xbox One fast approaching, we reached out to the one-man developer at 2BAD GAMES to find out more about what the arcade beat 'em up would be containing. He was only too happy to take a bit of time out of his schedule to chat about the game, his development history, and what is to come from 2BAD GAMES.
WrestleMania – a yearly event on the sports entertainment calendar often dubbed "The Grandest Stage of Them All". Since its inception in 1985, WrestleMania has evolved and gotten bigger each year, with millions tuning in from all over the globe to witness the best wrestling talent in WWE put on a show. While I’d love to reminisce about every single one, there’s a particular event and a coinciding video game that’s celebrating its 15th anniversary. So let’s take a look back at WWE WrestleMania 21 on the OG Xbox and see if it lived up to the expectation bestowed upon it by the sheer name alone.
Assassin’s Creed is a powerhouse in the gaming industry. The series made its debut back in 2007 and many gamers became steadfast fans. The series has had many ups and downs since its first instalment, but the momentum of the first games in the series has given Ubisoft the freedom to experiment with different ideas.
Fast-forward to 2015 and Ubisoft released Assassin’s Creed Chronicles: China. It was the first of three games in the Chronicles series and a foray into the unknown for Assassin’s Creed.
If you are anything like me, you might be craving something new. Luckily for us, ID@Xbox recently showcased an enormous lineup of upcoming and exciting indie games that I think you are going to want to see.
There are certain Xbox games that, criminally, received less attention than they deserved. Psychonauts is one such game. Developed by Double Fine Studios, which now sits under the Xbox Game Studios umbrella, the game was praised by critics but commercially wasn’t a success.
Ninja Theory's first game as part of Xbox Game Studios - Bleeding Edge - was unleashed onto the world, and needless to say it was not for everyone. While I was personally a big fan of the game overall, many critics and gamers were not. All of this made it abundantly clear that the game wasn't everything players were hoping for from a studio with a reputation as solid as Ninja Theory's, particularly in the single-player community. Honestly, that's totally okay.