If you’ve got the likes of Fortnite and Gears of War in your portfolio, you must be doing something right, and that in turn should mean there are a multitude of reasons to keep an eye out for Soundfall.
A rhythmic dungeon crawler, Soundfall is the debut title from Drastic Games – a startup that has been founded by alumni from Epic Games – and it’ll be coming to Xbox One, PS4, Switch and PC in 2019.
Promising a music driven action adventure, Soundfall is sold on the basis of it being a lively mix of twin-stick shooting and rhythm-based gameplay. It follows the story of Melody, a young audiophile who finds herself transported in to the world of Symphonia, before being tasked with finding a way home. It is however in this mysterious land where music comes to life and she becomes entangled in a conflict to save the realm from Discord – an unfathomable darkness that threatens everything.
Soundfall will be sent forward to console and PC players with lush environments, outlandish creatures, and music that drives every aspect of the experience. If you ever wanted to become immersed in a world that has been shaped by sound, all while delving into forbidden dungeons, exploring fantastic landscapes, and uncovering the hidden power of song, then Soundfall is for you.
With the power of Unreal Engine 4 and a passionate but small team behind it, Soundfall certainly sounds like it’ll be a bit of a delight. Drop in the fact that levels, enemies, loot, and more are all procedurally-generated and dynamically react to a range of musical elements, then the excitement levels just rise even more.
As you may expect, gear and upgrades will all be present, as will one-of-a-kind weapons and legendary artifacts with audio-driven powers. You can also ensure that you include a diverse roster of playable characters, each with their own distinct playstyle and musical palettes, into Soundfall too, and that should make for compelling team-play in both online and couch co-op form for up to four friends.
“Soundfall is an extraordinary project to be part of,” said Julian Trutmann, content director, Drastic Games. “Music connects people in ways that are difficult to articulate. It’s been an incredible pleasure working with such an emotionally engaging medium.”
“Syncing literally everything in the game to music has been an awesome technical challenge,” added Nick Cooper, technical director, Drastic Games. “But it’s been a tremendously rewarding process, and we’re excited to finally share Soundfall with players.”
Whilst 2019 may seem a long way off, if you’re planning on visiting PAX West, EGX, or PAX Australia later this year, then you’ll be able to check it out a little earlier.