Blake (Crazyguy73)

Pretty much born with a controller in my hands I've been gaming since as early as i can remember. From the time I first laid my grubby mitts on Doom I've loved games. I play pretty much everything I can, except sports games, if I wanted to play sports I'd go outside.

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Dishonored 2 Review

No playthroughs are ever the same in Dishonored 2. Developer Arkane Studios has made sure that the core of the original is still there, and very much improved. The ‘play your way style’ stealth/murder/ghost-em-up builds on what the original did so well, this time without judging you at all for any of your actions, but all the while making sure you’re aware that there are consequences to your actions. Good or bad, all your actions will have consequences, whether that’s leaving a door open, or meddling with time itself.

Warhammer: End Times – Vermintide Review

Left 4 Dead launched back in 2008 to huge success. Despite not being the prettiest game or having the most depth, its fun and replayable gameplay made it a big hit. Since then there have been a few games that have tried to imitate the fun and casual co-op based gameplay that captured the attention of the games industry. To that end, Warhammer: End Times Vermintide tries to replicate gameplay based on the idea of a fun romp through its levels with your mates, against a seemingly endless tide of enemies - and some specials thrown in there to mix things up. Vermintide does replicate some parts of the original formula that made Left 4 Dead so great, however it also falters in many respects.

XCOM 2 Review – Xbox One

XCOM 2 certainly knows how to instil fear, and it’s not from jump scares or something chasing you. Instead it’s the pure tension and terror you feel as an enemy closes the gap on your soldier, you know you’ve messed up and now they’re doomed. There’s never enough time in XCOM 2, with so much to do; an alien occupation to drive off and humanity to save, hopefully without losing too many of your soldiers that you’ve spent hours training up. You’re in a constant race to try and stay one step ahead of the enemy.

Mount & Blade: Warband Review

I’m not going to mince my words, Mount and Blade: Warband is no spring chicken. The original Mount and Blade released all the way back in 2007 (which feels eons ago) and Warband, the standalone expansion released in 2010 (these dates are making me feel a bit old now). Mount and Blade: Warband definitely shows its age; if it were a woman Mount and Blade: Warband would be an aged old shield maiden where years of turmoil have left her face wrinkled and she has trouble with stairs. But beneath the cracks and wrinkles beats the courageous heart of a warrior.

The Final Station Review

I was left a little disappointed with The Final Station. Not because there were issues with the game, or it wasn’t very good, in fact, it's quite the opposite. It’s nothing short of amazing. I love The Final Station, I want more, I need more, there’s so many questions I still have. I want to explore the world more and learn more about the universe that the development team at Do My Best has created.

Breach & Clear: Deadline Review

Breach & Clear: Deadline is a real enigma of a game. If someone suggested a tactical strategy game with an open world and zombies – among other monstrous baddies to fight – I probably would have left it alone. I mean, there’s not a massive amount of strategy when it comes to mowing down hordes of the undead, right? But for Breach & Clear: Deadline, I’m glad that I was dead wrong.

Better with friends – the Top 5 games for you and your squad

It’s an unbelievably good feeling when you and your mates absolutely trounce the opposing team. That feeling of your squad being a well-oiled and organised, ass-kicking machine helps take gaming to the next level. Both for competitive and cooperative gaming, having a few mates with you can make games infinitely more enjoyable. Being able to communicate and coordinate with your mates in competitive gaming certainly gives you the edge over a team of disorganised randomers.

Should we buy into pre-ordering?

You’ve been waiting for this game since it was announced at some convention or other, they’ve shown off tons of great footage, it looked amazing. Eventually you do get into a game, start playing, and very quickly find out there are bugs galore, balancing issues and the servers can’t cope. Suddenly all that hype you had for the game dies. It doesn’t make sense - what they showed was totally different to what sits on your screen. To make matters worse you pre-ordered it before you knew any of these problems existed so you’re now stuck with it in this state until it gets fixed. If it gets fixed.

Ninja Pizza Girl Review

Ninja Pizza Girl is a platformer like no other. I was constantly surprised by an engaging story and new mechanics that always kept the gameplay fresh and interesting. I had originally assumed that this platformer was only interested in best times and perfect runs throughout its levels, but what I found was a heart-melting coming of age story about adversity, bullying and resilience.

Pharaonic Review

Taking place in Ancient Egypt, Pharaonic is a sidescrolling RPG with challenging combat encounters and a gear system that lets you choose how you want to approach each fight - be it light and agile or tough and brutal - all while being set in the really gorgeous vistas of Egypt.

Turning casuals into pros – the eSports phenomenon

For many gamers the idea of being paid to play games seems like a no-brainer; to get paid to play our favourite games would be great. Last year, professional gaming reached new heights when it drew in over 35 million viewers across the world. 2015 was also another landmark year for the industry as The World eSports Association (WESA) was unveiled to bring rulings and regulations to the world of eSports. This shows just how popular eSports has become, to the point that it is treated the same as other professional sports.

Are gamers paying to keep content free?

Whether you love them or loath them it’s easy to see that micro-transactions are becoming more present in full priced games. There has been a recent spate over the last few years of full priced games also including the option to pay real money for in-game content. This content isn’t always in the form of skins or DLC but is instead a way to speed up the usual routine of playing the game over a few hours to unlock content. While the content that is gained from this can still be unlocked through normal progression, or through luck in random drops, this way of paying instead of playing could be a detriment to the games industry.

Tom Clancy’s The Division Underground Expansion Review

The Division has changed a great deal since it was first released at the beginning of March 2016. Since then it’s had numerous updates and a few large free content releases. The core of the loot based shooter remains largely the same, but new content has added some longevity to the game. Underground is The Division’s first paid DLC and launched at the end of June. It adds a bunch of new features, gear and weapons, as well as a new incursion for players to tackle.

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