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Monster Energy Supercross comes complete with a track editor for the ultimate customisation

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Milestone have been fairly quiet in recent weeks when it comes to the upcoming Monster Energy Supercross Official Videogame, but today’s announcement lets us in on of one of the key features that will be present within the game when it arrives on February 13th, 2018 for Xbox one, PS4 PC/Steam and Nintendo Switch. The track editor!

Players will of course have access to all of the official tracks of the world’s highest profile off-road supercross championship, but the included track editor will bring fans the opportunity to create, customise and share their own tracks online for endless gameplay possibilities.

With the track editor, players will be able to create their own custom tracks from the ground up, by choosing everything from the type of stadium, such as football or baseball, to an indoor or outdoor arena. You’ll even have the option to customise the size of your custom stadium.

When you’re happy with your stadium settings, players can then move on the track design. To make each track, the editor is based on a modular system in which players can choose to work with more than 80 modules to assemble and generate a custom track.

The track creation process looks to be fairly simple to use with players first placing the starting grid, before letting loose with their creative talents to bring together the many curves, whoops, single jumps, triple jumps, rhythm sections and straight lines before finishing things off with the finish line.

Whilst those wanting to create the best tracks will probably be spending a fair amount of time with the editor, there is the chance to upload your creations online for other users to download and enjoy, something which is especially nice for those who come up with next masterpiece.

Using the track editor to share your creations online also comes with its own benefits. Players can vote on their favourite tracks and “like” other designs, with each vote adding to the prestige of the designer. Prestige will then continue through championship events and unlock specific special bronze, silver and gold liveries, as well as sponsors, exclusive butt patches, profile icons and much more.

It’s well worth noting the track editor will be compatible with Single Event, Time Attack and Custom Championship modes as well as online racing, but the feature will not be present in the Nintendo Switch version of the game.

With the game due to release within the next month, there’s not long to go before players can put their creative minds to the test to try and create the most exhilarating tracks possible.

For those wanting to get a sneak peek into the upcoming track editor, there is a new mini-version available that can be accessed via Facebook. Starting today, players will be able to find the #MySupercrossTrack App that aims to bring a limited version of what will be available when the game arrives next month, with creations then able to be uploaded onto your profile.

Will you be putting some your ultimate creations on the line when Monster Energy Supercross – The Official Videogame arrives on February 13th? Let us know in the comments below or via our usual social channels.

Carlos Santuana (Sly Boogie1993)
Carlos Santuana (Sly Boogie1993)
After 20 years of playing every game I can get my hands on, I can now be found selling my soul for anything Resident Evil, Gears of War, or Gamerscore related... all of which will be mastered after a good cuppa!
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