Gravity Chase falls short of being the anti-grav racer that you need in your life, but for some quick hits of adrenaline and speed, it just about does the business. Be understanding of a bit of grind and repetition, and you'll find the flow of Gravity Chase to excite.
Granted, the co-op mode offers a bit of fun, although the language in the game is somewhat fruity to say the least, so you’ll need to pick and choose who you run through this with. All in all though, Breakneck City is a poor game that, frankly, performs badly.Â
Forgotten Hill Disillusion might not get you searching out the other games in the series, but it will while away a dozen or so hours. Some of them might even be memorable.
Klang 2 is a very solid entry in what has become a niche genre in the past couple of console generations. Tinimations has done a wonderful job of building a more tightly tuned follow-up complete with a hard-hitting soundtrack.
Despite not being the most welcoming in terms of accessibility, Operation Zeta is an enjoyable roguelite which attempts to keep it fresh with mixed results.
There are some interesting level designs here and enough variation even through its short runtime to give you an excuse to try Circus Pocus. It won't be winning any awards for innovation or execution, but it remains fun throughout and doesn’t last longer than is needed.
By focusing on a small selection of set mechanics and interrogating what can be done with them in two dimensions, alongside its visual clarity and direction, The Pedestrian creates a polished and self-contained little game that’s well worth setting aside an evening to explore.
There’s nothing inherently wrong with being a punishing game. In fact, there’s a lot of enjoyment to be had in failing and then trying something new and seeing yourself improve. But Despotism 3k feels like one without the other. It’s punishing, but comes without the chance to improve. It feels like a game entirely at the mercy of RNG.Â
Once you get used to the feel of the controls though, Aeon Drive is a fast-paced platformer that is sure to offer you a decent challenge. Especially if you take the time to grab all of the collectibles.
Apart from the odd minor issue, Archvale has been a pleasure. There’s some real joy in exploring, in meeting and shooting new and strange creatures, and in enjoying the cute and cuddly visual style - even as the same boss stomps you multiple times. If you like bullet hell games, Archvale should certainly be on your radar.Â
It’s hard to knock a game too much when it comes to market with such a low asking price in tow, but a combination of dodgy platforming mechanics and an inane story sees Lost Snowmen melt without a trace. Grab it if you’re after some easy Gamerscore, but otherwise those lost snowmen should just go and, well, get lost.Â
Some reasonable ideas shine through in the crafting system and characters, but ultimately Justice Chronicles is a lumpen grind that you could justly do without.
Sure, Bricks Breaker Puzzle’s twenty levels won’t last more than a half hour or so, and those levels don’t do anything particularly interesting, but we’ve paid more for much less on the big black box. Just don’t expect any achievements.