Deep Silver and Volition have today announced a brand new IP. Say goodbye to Saints Row and welcome in the Agents of Mayhem!
After rather great success with the Saints Row franchise, Volition are now throwing all their weight behind a new IP, one that brings us an amazing comic hero universe, unforgettable characters and a new open world extravaganza!
Agents of Mayhem will arrive on Xbox One, PS4 and PC in 2017 and it promises to take things to the next level. Meet the Agents of M.A.Y.H.E.M. (the Multinational Agency for Hunting Evil Masterminds) – a motley outfit of unique and diverse Super Agents recruited from around the world to thwart the destructive schemes of the evil super-villain organization L.E.G.I.O.N. (the League of Evil Gentlemen Intent on Obliterating Nations).
THE STORY
In a simultaneous global assault, LEGION has taken control over the nations of the world and the only force left to stop them is MAYHEM. Led by the mysterious and no-nonsense Persephone Brimstone, MAYHEM’s elite Super Agents are called to the city of Seoul, South Korea. Led by LEGION Minister Doctor Babylon and his diabolical lieutenants, a nefarious plot is set in motion to build a world-altering device that will grant unrivaled power to the supervillain organization. In order to stop LEGION and take back the world, the Agents of Mayhem will traverse a sprawling urban battlefield from the ground to the rooftops and team up as a super-agent collective to stop LEGION at any cost.
Success is far from guaranteed and collateral damage will be substantial, but it’s all in a day’s work for the Agents…
Agents of Mayhem will come with an original storyline, trademark over-the-top open-world gameplay, and the look-and-feel of a distinctive superhero cosmos. Running as part of the Saints Row universe, certain story elements, symbolism, and design inspiration will be shared, whilst the devs will build on their unique skills to continuously surprise, endear, and engage players.
Agents of Mayhem represents the culmination of over a decade of open world experience and creativity and we can’t wait!
But wait is what we must do, although the trailer below can sort us out for the time being.