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First details and screens released for F1 2015

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Codies are back with their latest Formula One title and from the looks of it, they’ve moved on massively from previous years old generation games.

Dropping on Xbox One, PS4 and PC this June, F1 2015 features a cutting edge handling system and an all-new game engine, new championship season and pr season modes and a full on ‘broadcast presentation’ style.

Taking the gamer closer to the real world F1 experience, F1 2015 is quite obviously a big step forward (you can tell that just by checking out the screens below), and should satisfy both the season racer and those new to the series. With enhancements to the handling model and a brand new tyre physics system, F1 2015 will deliver a truly immersive experience, bringing the breathtaking characteristics of the world’s fastest cars to life!

But that’s not all, utilising Kinect for Xbox One, you’ll be able to engage with your race engineer through in game voice commands as you compete in the all-new Championship season and push yourself in the Pro Season mode.

“F1 2015 marks an exciting new chapter for Codemasters and FORMULA ONE; it’s a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June,” commented Paul Jeal, Game Director, Codemasters. 

“The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions. Our improved vehicle dynamics much more accurately convey the difference in performance and the feel between mechanical and aerodynamic grip. The new Force Feedback system adds to the feeling of connection with the car and track surface. The more natural and realistic nature of the game physics also serves to ensure that the racing experience is more accessible, enjoyable and rewarding for players of all skill levels.”
“With the second race of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP this weekend in Malaysia, the team is busy modelling the new 2015 cars and drivers in readiness for the game’s summer launch. You can see a tease of our first signed off 2015 content in our debut screenshots, as well as an early glimpse of the Mexican circuit. In addition to the 2015 season, we are also delighted to be able to offer the 2014 season as a bonus selectable season*. Even this far out from our games release they truly show the power of our new game engine. ”

We can’t wait for Codemasters to bring F1 2015 direct into our living rooms and we’ll be sure to bring you more info (and hopefully a confirmed release date) real soon.

F1_2015_announce_screen_4 F1_2015_announce_screen_3 F1_2015_announce_screen_5 F1_2015_announce_screen_2 F1_2015_announce_screen_1

Neil Watton
Neil Wattonhttps://www.thexboxhub.com/
An Xbox gamer since 2002, I bought the big black box just to play Oddworld: Munch's Oddysee. I have since loved every second of the 360's life and am now just as obsessed with the Xbox One and Xbox Series X|S - mostly with the brilliant indie scene that has come to the fore. Gamertag is neil363, feel free to add me to your list.

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EVIL PIZZA
EVIL PIZZA
9 years ago

looks like a step in the right direction this time, keeping an eye on this for sure

Neil Watton
Reply to  EVIL PIZZA
9 years ago

100% agree!

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