Any gamer who likes a bit of F1 will know that Codemasters like to drop their latest iteration of the series once the season is well underway. Well, with F1 2019, that won’t quite be the case and with the full season having just kicked off, are ready to divulge first details and a confirmed release date for F1 2019 on Xbox One, PS4 and PC.
So, coming a good few months earlier into the F1 season than normal, Codemasters will be seen releasing the official videogame of the 2019 FIA Formula One World Championship to gamers around the globe during the weekend of the Austrian Grand Prix – 28th June 2019, no less.
That is some months earlier than the usual schedule allows, and after being in development for a couple of years already, Codies are promising that this will be the most ambitious launch in the history of the franchise.
If you wish to try and defeat your rivals in F1 2019, then this is the game for you. You see, after having spent time working in partnership with F1, for the first time ever, players will be able to get behind the wheel of a 2019 regulation car specifically designed in collaboration with F1’s technical team – one that has been headed up by Ross Brawn and Pat Symonds. It is this car which will be available in Multiplayer, which is found adhering to the 2019 regulations and comes with a range of livery designs offering players a new level of personalisation. The 2019 F1 Team liveries will also feature on the car in early marketing materials, but these will be replaced by the final Team cars ahead of the games release.
F1 2019 promises to build on the success of previous iterations to deliver an experience that rivals the quality and production values of its real-life race counterpart. This means that we’ll find several new game features which will be revealed in the coming months – although for now, the official F1 2019 teaser trailer will surely whet the appetite…
“We are absolutely delighted to be able to release F1® 2019 earlier in the Formula 1® Season, so that the game can be played and enjoyed at the same time that the real-world championship picture is starting to form,” said Paul Jeal, F1® Franchise Director at Codemasters. “Our close relationship with Formula 1® has played a major part in achieving this key objective for the franchise. That in addition to our near two-year development cycle, has allowed us to develop some exciting new features and other firsts for the franchise that we can’t wait to share with our community in the coming months.”
“The exciting collaboration with Ross Brawn and Pat Symonds has created new levels of player personalisation in F1® 2019 through the inclusion of the new regulation car,” said Lee Mather, F1® 2019 Game Director at Codemasters. “With the continued growth of the F1® series, it’s great to give players more control and new levels of car and driver customisation and we can’t wait to talk more about this alongside the new multiplayer features in the coming months.”
Will you be looking forward to what Codemasters have done with F1 2019? How could they have built on the excellence of F1 2018? Let us know your thoughts in the comments.