It has to be said that the release of Verdun on Xbox One back in early 2017 didn’t go down too well. With graphical oddities, a lack of players, and numerous glitches and bugs, it was something we could never recommend you play. But give credit to the development team behind it, as soon after first launch they pushed out a massive fix list which solved some issues. But it still wasn’t a good game. Here and now though, sitting as 2019 reaches its conclusion, Verdun on Xbox One (and soon on PS4), is being remastered, with a fresh new look and feel, an overhauled audio system, extra content, new AI soldiers and more.
Coming for free to existing players of Verdun – and let’s be honest, there shouldn’t have been many of those in the first place – this remastered version of Verdun enhances almost every part of the game, from the menus and controls to the graphics and audio in-game. It also introduces a new map and two new squads which bring with them new weapons, and if that wasn’t enough, AI soldiers will now fight against you and alongside you.
And whilst this is rolling out to Xbox One now, the remastered Verdun for PlayStation 4 is also nearing completion.
So what’s new exactly? Well, how about this fix list for starters…
New look and feel – Verdun has been revamped from top to bottom, with a new presentation, overhauled user interface, an optimized control scheme… and that’s just the menus! Graphical improvements include new character models, and an enhanced gore system to better capture the brutality of frontline combat. A whole new audio system and soundscapes have been implemented, with many weapon sounds rerecorded, often
with genuine WW1 weapons for the most authentic audio possible.
St. Mihiel Map, and two new squads with new weapons – During the Battle of St. Mihiel the American Expeditionary Force (with French support) defeated the German 5th Army. The new map is set on the fiercely contested St. Mihiel salient, with trenches running between the trees of a shelled out forest. The Senegalese Tirailleurs are French colonial troops, armed with distinctive variants of the Berthier rifle and fearsome machetes. They are an assault squad, specialized at breaking the enemy line. The second new squad have travelled from even further abroad to fight on the Western Front – the ANZACs are an engineer squad with balanced loadouts allowing them to fight in close quarters or offer fire support at range. Weapon options include the Lewis Gun and the Webley-Fosbery: an unusual recoil operated automatic revolver.
Play anytime with AI allies and opponents – New AI bots will join Frontlines battles, fighting alongside for control of the trenches. Up to 24 bots can be part of a battle and will join servers. You can even start offline battles and choose which squads you want
the AI to use. There are also welcome gameplay adjustments and additions, such as tutorial hints, bullet penetration, a better deathcam, reworked spawning system, and an end to frustrating barbed wire deaths – it will now slow and wound you, but not kill you.
Does this mean Verdun on Xbox One is now a game you should be playing? Well, if you’re happy enough to forgive past problems and wish to give it a shot, you can find the game available for purchase and download from the Xbox Store right now for £15.99.
We’ll certainly be giving it another shot, and whilst our initial review stays in place, you should be away that this could well now, finally, be an experience worth taking in.