It’s taken a quarter of a century, but now it’s time to revisit ADOM, as Ultimate ADOM – Caverns of Chaos releases on Xbox and Nintendo Switch.
You may have heard of ADOM. A game that first arrived back in the mid-1990s, it’s something that our brains run with haze, but now, with the arrival of Ultimate ADOM – Caverns of Chaos on Xbox and Nintendo Switch, the opportunity to delve into the deepest dungeons awaits. But will you join us?
Available to purchase and download right now on Xbox One, Xbox Series X|S and Nintendo Switch, with a PlayStation version to follow, Ultimate ADOM – Caverns of Chaos comes from Assemble Entertainment and Team ADOM as they request players to prepare their bows, to grab their blades and to harness the power of their spells, before venturing deep into the endless, procedurally generated caverns of chaos.
It’s priced at £14.99 on the Xbox Store and builds on the groundwork that was set in the original game from some twenty-five years ago. This time Ultimate ADOM – Caverns of Chaos throws players into the world of Ancardia, just as something is stirring in the caverns below. That’s where you come in, heading down into the darkness in hope of discovering what is at large.
See, it falls to you because, frankly, you’re the only one with the power to make it through the caverns of chaos. With an endless combination of spells, weapons, and abilities available to get you through the dungeons safely, whether it be on your first run, your second, or, well, whenever, trying again and again is the only call.
Bringing together the past and the present, the game contains all the hallmarks of the genre but with contemporary stylings and additions for current hardware, like a modern user interface and reworked support for controllers. Players can also choose between a slick new graphic mode and the more classic “old school” ASCII look.
So what about the key features? Well, they sit as…
- Just One More Run: Thanks to a staggering combination of procedurally generated levels and plenty of items, monsters, spells, classes, genders, and races, the old adage “Only one more and I’ll go to bed” has never been more true
- Crafting and… Grafting?: Crafting is useful, but why waste all those severed limbs lying around? Grafting allows players to put these previously useless hunks of meat to use by attaching them to their own body, which really opens things up for a (multiple) hands-on approach
- Bookmark your Grimoire: With a whopping 100+ spells to utilize spread across multiple specializations, dungeon-delvers have a deep well of thaumaturgic therapy to draw from and use against their foes. Possess your enemies, summon a support demon, or stick with the classics and simply blast those pesky monsters in the face with a fireball.
- Different Skills for Different Situations: With more branches than an 18th-century nobleman’s family tree, the 300+ skills — and secret, hidden, mystery skill trees — ensure more than enough build variety and experimentation for even the most discerning roguelike veteran
Keep an eye out for our full review of Ultimate ADOM – Caverns of Chaos on Xbox in the days ahead. And grab yourself a copy of the game by visiting the Xbox or Switch digital store of your choosing. It’s the Xbox Store that is best, right?
After over 25 years, here comes the official sequel to classic ADOM. Experience the modern reimagining of a traditional roguelike dungeon-crawling classic. Endless procedurally generated dungeons, countless monsters, grafting, crafting and a vast amount of skill trees and items allow for unlimited replayability.