BPM: Bullets Per Minute first rolled out onto PC in September 2020, and we have been sitting patiently ever since, holding out for launch on console. Now though it’s time to ramp up the hype some more as Awe interactive have announced that their fast and frenetic rhythm-based shooter will be coming to Xbox One, Xbox Series X|S and PS4 later this year, and it’ll be doing so under the Playtonic Friends banner.
A retro-inspired rhythm FPS, BPM: Bullets Per Minute will launch on Xbox One, Xbox Series X|S and PlayStation 4 later in 2021, thanks to a collaboration between the development team of Awe Interactive and those of Playtonic Friends, as the latter take first steps into the world of games publishing.
BPM: Bullets Per Minute brings dungeon-based shooter action to the table, but it mixes things up a little more than that by encasing it in a world where every single move – every shot, every jump, and every dodge – is pulled off to the beat of an epic rock soundtrack.
Having first released on PC back in September 2020, winning praise from critics and plaudits from gamers (I mean, you only have to look at the Steam reviews to see this is highly thought of), BPM is now set to take to the stage on PlayStation 4 and Xbox One this summer, with the studio having decided its performance on console needed to come with some extra backing singers. This where the Playtonic team come in.
“When BPM: Bullets Per Minute hit PC, the response we got blew us away, and we were aware that many gamers out there were keen for us to bring our particular brand of bang-bang-to-the-beats action to PlayStation and Xbox,” says Awe Interactive founder David Jones. “We always had plans to support consoles, but we felt like we should treat it as a brand new release, however, and as a result we looked for a partner to help us do these new platforms justice.”
“Signing a deal to publish a game made by a studio you’ve never physically met whilst simultaneously launching a publishing label might sound daunting for some, but here at Playtonic Friends, we saw it as a challenge to master one of the new normal’s routine tasks: Loudly and repeatedly informing each other that one or more of us had left our mics on mute during endless Zoom calls,” adds Gavin Price, CEO, Playtonic. “It’s been a pleasure to come together with Awe Interactive and we’re genuinely excited to bring BPM: Bullets Per Minute to console gamers this summer.”
Console gamers are in for a treat too and as well as the base game that launched on PC, as BPM comees to console there will also be a host of new additional content rolled out. This will include five brand new characters that let you play in a new unique way, three new weapons to encourage more killing of enemies to the beat, a brand new chapter with its own unique enemies, two new difficulty settings, and a mixture of brand new items, achievements, and assorted tweaks.
BPM: Bullets Per Minute features include:
- Shoot, jump and dodge to the beat while battling hordes of enemies.
- Fight powerful bosses in challenging boss battles that will push you to the edge.
- Explore randomly generated dungeons.
- Choose from 10 different characters with unique strengths and weaknesses.
- Wield a powerful arsenal of weapons, all with different behaviour for firing and reloading to the beat of the soundtrack.
- Battle a diverse array of enemies, each with unique rhythmic behaviours.
- Get overpowered and fire shotgun rockets while flying through the air.
- Utilise abilities that radically alter the way you play the game, from teleport to freezing bolts.
- Equip over 60 items that buff your character in unique and interesting ways.
- Experience an epic rock opera soundtrack.
BPM: Bullets Per Minute will hit Xbox One, Xbox Series X|S and PlayStation 4 later this year – we’ll be sure to let you know when that is as soon as it is announced.